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small version updates

master
Laurids Jeppe 1 year ago
parent
commit
a3744fa71f
3 changed files with 18 additions and 7 deletions
  1. +4
    -2
      Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture
  2. +4
    -2
      Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture
  3. +10
    -3
      Assets/GWConquest/Textures/UI/Materials/kreiswichs3.mat

+ 4
- 2
Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture View File

@ -12,12 +12,13 @@ RenderTexture:
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 3
m_IsAlphaChannelOptional: 0
serializedVersion: 5
m_Width: 2048
m_Height: 2048
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 2
m_DepthStencilFormat: 92
m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
@ -35,3 +36,4 @@ RenderTexture:
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
m_ShadowSamplingMode: 2

+ 4
- 2
Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture View File

@ -12,12 +12,13 @@ RenderTexture:
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 3
m_IsAlphaChannelOptional: 0
serializedVersion: 5
m_Width: 2048
m_Height: 2048
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 2
m_DepthStencilFormat: 92
m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
@ -35,3 +36,4 @@ RenderTexture:
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
m_ShadowSamplingMode: 2

+ 10
- 3
Assets/GWConquest/Textures/UI/Materials/kreiswichs3.mat View File

@ -2,14 +2,18 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: kreiswichs3
m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
m_InvalidKeywords: []
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@ -17,7 +21,8 @@ Material:
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- ALWAYS
- GRABPASS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -57,6 +62,7 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BlendOp: 0
- _BumpScale: 1
@ -103,3 +109,4 @@ Material:
- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []

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