diff --git a/Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture b/Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture index fc8cbe6..740c7ea 100644 --- a/Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture +++ b/Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture @@ -12,12 +12,13 @@ RenderTexture: Hash: 00000000000000000000000000000000 m_ForcedFallbackFormat: 4 m_DownscaleFallback: 0 - serializedVersion: 3 + m_IsAlphaChannelOptional: 0 + serializedVersion: 5 m_Width: 2048 m_Height: 2048 m_AntiAliasing: 1 m_MipCount: -1 - m_DepthFormat: 2 + m_DepthStencilFormat: 92 m_ColorFormat: 8 m_MipMap: 0 m_GenerateMips: 1 @@ -35,3 +36,4 @@ RenderTexture: m_WrapW: 1 m_Dimension: 2 m_VolumeDepth: 1 + m_ShadowSamplingMode: 2 diff --git a/Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture b/Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture index 78faa79..8bde664 100644 --- a/Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture +++ b/Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture @@ -12,12 +12,13 @@ RenderTexture: Hash: 00000000000000000000000000000000 m_ForcedFallbackFormat: 4 m_DownscaleFallback: 0 - serializedVersion: 3 + m_IsAlphaChannelOptional: 0 + serializedVersion: 5 m_Width: 2048 m_Height: 2048 m_AntiAliasing: 1 m_MipCount: -1 - m_DepthFormat: 2 + m_DepthStencilFormat: 92 m_ColorFormat: 8 m_MipMap: 0 m_GenerateMips: 1 @@ -35,3 +36,4 @@ RenderTexture: m_WrapW: 1 m_Dimension: 2 m_VolumeDepth: 1 + m_ShadowSamplingMode: 2 diff --git a/Assets/GWConquest/Textures/UI/Materials/kreiswichs3.mat b/Assets/GWConquest/Textures/UI/Materials/kreiswichs3.mat index d294f2a..b14821d 100644 --- a/Assets/GWConquest/Textures/UI/Materials/kreiswichs3.mat +++ b/Assets/GWConquest/Textures/UI/Materials/kreiswichs3.mat @@ -2,14 +2,18 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: kreiswichs3 m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHAPREMULTIPLY_ON + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHAPREMULTIPLY_ON + m_InvalidKeywords: [] m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -17,7 +21,8 @@ Material: stringTagMap: RenderType: Transparent disabledShaderPasses: - - ALWAYS + - GRABPASS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -57,6 +62,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BlendOp: 0 - _BumpScale: 1 @@ -103,3 +109,4 @@ Material: - _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: []