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Planeten Verbindungen

bolt_update
laurids 4 years ago
parent
commit
31e93b95c0
2 changed files with 14964 additions and 1873 deletions
  1. +14957
    -1871
      Assets/GWConquest/Scenes/GalaxyMap.unity
  2. +7
    -2
      Assets/GWConquest/Scripts/Editor/PlanetEditor.cs

+ 14957
- 1871
Assets/GWConquest/Scenes/GalaxyMap.unity
File diff suppressed because it is too large
View File


+ 7
- 2
Assets/GWConquest/Scripts/Editor/PlanetEditor.cs View File

@ -24,8 +24,12 @@ namespace GWConquest
foreach (PlanetConnection conn in pcs) foreach (PlanetConnection conn in pcs)
{ {
if(conn.planet1 != planet)
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("X", GUILayout.Width(20)))
{
DestroyImmediate(conn.gameObject);
}
if (conn.planet1 != planet)
{ {
Planet p = EditorGUILayout.ObjectField(conn.planet1, typeof(Planet), true) as Planet; Planet p = EditorGUILayout.ObjectField(conn.planet1, typeof(Planet), true) as Planet;
if(p != conn.planet1 && p != planet) if(p != conn.planet1 && p != planet)
@ -45,6 +49,7 @@ namespace GWConquest
PrefabUtility.RecordPrefabInstancePropertyModifications(conn); PrefabUtility.RecordPrefabInstancePropertyModifications(conn);
} }
} }
EditorGUILayout.EndHorizontal();
} }
if(GUILayout.Button("New", GUILayout.Width(100))) if(GUILayout.Button("New", GUILayout.Width(100)))
{ {


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