Browse Source

UI Änderungen, Planetenkarte geupdated

bolt_update
laurids 4 years ago
parent
commit
a9a3ff37ea
69 changed files with 17618 additions and 4596 deletions
  1. +8
    -0
      Assets/GWConquest/Materials.meta
  2. +77
    -0
      Assets/GWConquest/Materials/red.mat
  3. +8
    -0
      Assets/GWConquest/Materials/red.mat.meta
  4. +77
    -0
      Assets/GWConquest/Materials/yellow.mat
  5. +8
    -0
      Assets/GWConquest/Materials/yellow.mat.meta
  6. +189
    -23
      Assets/GWConquest/Prefabs/PlanetName.prefab
  7. +2
    -0
      Assets/GWConquest/Prefabs/UnitClassRegistry.prefab
  8. +15895
    -4536
      Assets/GWConquest/Scenes/GalaxyMap.unity
  9. +12
    -3
      Assets/GWConquest/Scripts/Formation.cs
  10. +2
    -2
      Assets/GWConquest/Scripts/GalaxyMapUI.cs
  11. +32
    -2
      Assets/GWConquest/Scripts/Planet.cs
  12. +59
    -0
      Assets/GWConquest/Scripts/PlanetIndicatorUI.cs
  13. +11
    -0
      Assets/GWConquest/Scripts/PlanetIndicatorUI.cs.meta
  14. +6
    -1
      Assets/GWConquest/Scripts/ScaleRelativeToText.cs
  15. +6
    -1
      Assets/GWConquest/Scripts/UnitClass.cs
  16. BIN
      Assets/GWConquest/Textures/Aktuelle Karte.png
  17. +127
    -0
      Assets/GWConquest/Textures/Aktuelle Karte.png.meta
  18. BIN
      Assets/GWConquest/Textures/Icons/Fleet Moving.png
  19. +127
    -0
      Assets/GWConquest/Textures/Icons/Fleet Moving.png.meta
  20. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Ammo.png.meta
  21. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Credits.png.meta
  22. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Factory.png.meta
  23. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Food.png.meta
  24. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Fuel.png.meta
  25. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Main.png.meta
  26. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Marine.png.meta
  27. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Rep.png.meta
  28. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Science.png.meta
  29. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Soldiers.png.meta
  30. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON Border Wyth.png.meta
  31. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Ammo.png.meta
  32. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Ammo2.png.meta
  33. BIN
      Assets/GWConquest/Textures/Icons/ICON_Build.PNG
  34. +127
    -0
      Assets/GWConquest/Textures/Icons/ICON_Build.PNG.meta
  35. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Build_2.PNG.meta
  36. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Credits.png.meta
  37. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Factory.png.meta
  38. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Food.png.meta
  39. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Fuel.png.meta
  40. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Main.png.meta
  41. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Marine.png.meta
  42. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Marine_2.png.meta
  43. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Science.png.meta
  44. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Senator.png.meta
  45. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Soldier.png.meta
  46. +1
    -1
      Assets/GWConquest/Textures/Icons/ICON_Soldier_2.png.meta
  47. BIN
      Assets/GWConquest/Textures/Icons/New Fleet.png
  48. +127
    -0
      Assets/GWConquest/Textures/Icons/New Fleet.png.meta
  49. BIN
      Assets/GWConquest/Textures/Icons/Ship 1.png
  50. +1
    -1
      Assets/GWConquest/Textures/Icons/Ship 1.png.meta
  51. BIN
      Assets/GWConquest/Textures/Icons/Ship 2.png
  52. +127
    -0
      Assets/GWConquest/Textures/Icons/Ship 2.png.meta
  53. BIN
      Assets/GWConquest/Textures/Icons/Ship 3.png
  54. +127
    -0
      Assets/GWConquest/Textures/Icons/Ship 3.png.meta
  55. BIN
      Assets/GWConquest/Textures/Icons/Ship 4.png
  56. +127
    -0
      Assets/GWConquest/Textures/Icons/Ship 4.png.meta
  57. BIN
      Assets/GWConquest/Textures/Icons/Station 1.png
  58. +127
    -0
      Assets/GWConquest/Textures/Icons/Station 1.png.meta
  59. BIN
      Assets/GWConquest/Textures/UI/kreise kuckuck.png
  60. +127
    -0
      Assets/GWConquest/Textures/UI/kreise kuckuck.png.meta
  61. +18
    -0
      Assets/GWConquest/Units/Cruiser.asset
  62. +8
    -0
      Assets/GWConquest/Units/Cruiser.asset.meta
  63. +18
    -0
      Assets/GWConquest/Units/Fighter.asset
  64. +8
    -0
      Assets/GWConquest/Units/Fighter.asset.meta
  65. +1
    -1
      Assets/GWConquest/Units/Frigate.asset
  66. BIN
      Assets/Photon/PhotonBolt/assemblies/bolt.user.dll
  67. BIN
      Assets/Photon/PhotonBolt/assemblies/bolt.user.dll.mdb
  68. +1
    -1
      Assets/Photon/PhotonBolt/resources/BoltRuntimeSettings.asset
  69. +3
    -0
      ProjectSettings/EditorBuildSettings.asset

+ 8
- 0
Assets/GWConquest/Materials.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1455c4ad171234940a1550bc2b80353e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 77
- 0
Assets/GWConquest/Materials/red.mat View File

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: red
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.8, g: 0.25490198, b: 0.14509805, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

+ 8
- 0
Assets/GWConquest/Materials/red.mat.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2b1029c118134dc4faa36113b936749d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

+ 77
- 0
Assets/GWConquest/Materials/yellow.mat View File

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: yellow
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 0.8901961, b: 0.5647059, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

+ 8
- 0
Assets/GWConquest/Materials/yellow.mat.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5e31189af5fe51145867326cc85de6ff
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

+ 189
- 23
Assets/GWConquest/Prefabs/PlanetName.prefab View File

@ -1,5 +1,152 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &361236737541751667
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7734904490864791259}
m_Layer: 5
m_Name: EnemyIndicator
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &7734904490864791259
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 361236737541751667}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1139510059905101577}
- {fileID: 8423083525172529289}
m_Father: {fileID: 5403683981745849854}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &2956280660929543382
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6028510490724794839}
m_Layer: 5
m_Name: PlayerIndicator
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &6028510490724794839
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2956280660929543382}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3132145477584889885}
- {fileID: 3367542114670873916}
m_Father: {fileID: 5403683981745849854}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &4935876201995301848
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8423083525172529289}
- component: {fileID: 942698086654059939}
- component: {fileID: 1994068955812169242}
m_Layer: 5
m_Name: Image (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8423083525172529289
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4935876201995301848}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7734904490864791259}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 115.94, y: 115.94}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &942698086654059939
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4935876201995301848}
m_CullTransparentMesh: 0
--- !u!114 &1994068955812169242
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4935876201995301848}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.627451}
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 56cff57f239e75841b8fd76f339a712d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &6833435354039962719
GameObject:
m_ObjectHideFlags: 0
@ -25,17 +172,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6833435354039962719}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403683981745849854}
m_RootOrder: 2
m_Father: {fileID: 6028510490724794839}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_SizeDelta: {x: 115.94, y: 115.94}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6947917478586190148
CanvasRenderer:
@ -59,11 +206,11 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.627451}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: a3d43ea2287c0e442b8bfcf6a68fdf2d, type: 3}
m_Sprite: {fileID: 21300000, guid: 56cff57f239e75841b8fd76f339a712d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -89,7 +236,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &5403683981745849854
RectTransform:
m_ObjectHideFlags: 0
@ -101,9 +248,8 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.013481, y: 2.0134609, z: 2.0134609}
m_Children:
- {fileID: 3132145477584889885}
- {fileID: 1139510059905101577}
- {fileID: 3367542114670873916}
- {fileID: 6028510490724794839}
- {fileID: 7734904490864791259}
m_Father: {fileID: 8467716388278459802}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -132,6 +278,7 @@ GameObject:
- component: {fileID: 8467716388278459801}
- component: {fileID: 8467716388278459800}
- component: {fileID: 8467716388278459803}
- component: {fileID: 7597952282341933464}
m_Layer: 5
m_Name: PlanetName
m_TagString: Untagged
@ -214,6 +361,25 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
target: {fileID: 0}
--- !u!114 &7597952282341933464
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8467716388278459805}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9bcbd10dd54fd824abba4f5b4cf5b6a9, type: 3}
m_Name:
m_EditorClassIdentifier:
PlanetNameText: {fileID: 8467716388278459800}
PlayerIndicator: {fileID: 2956280660929543382}
PlayerIndicatorBar: {fileID: 8665855061127170454}
EnemyIndicator: {fileID: 361236737541751667}
EnemyIndicatorBar: {fileID: 6581315529929831198}
MaxFillAmount: 0.355
MaxFormationStrength: 100
--- !u!1 &8481595143308913657
GameObject:
m_ObjectHideFlags: 0
@ -239,13 +405,13 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8481595143308913657}
m_LocalRotation: {x: -0, y: -0, z: 0.2514712, w: 0.9678648}
m_LocalRotation: {x: -0, y: -0, z: 0.23252034, w: 0.9725916}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403683981745849854}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.129002}
m_Father: {fileID: 7734904490864791259}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 26.891}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
@ -272,8 +438,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.8396226, g: 0, b: 0.114461854, a: 0.62352943}
m_RaycastTarget: 1
m_Color: {r: 0.8, g: 0.25490198, b: 0.14509805, a: 0.62352943}
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -282,7 +448,7 @@ MonoBehaviour:
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 0.273
m_FillAmount: 0.355
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
@ -312,13 +478,13 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8739678637980788808}
m_LocalRotation: {x: -0, y: -0, z: -0.2825745, w: 0.9592454}
m_LocalRotation: {x: -0, y: -0, z: -0.23251688, w: 0.97259235}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403683981745849854}
m_Father: {fileID: 6028510490724794839}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -32.828003}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -26.891}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
@ -345,8 +511,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0.7050119, b: 0, a: 0.62352943}
m_RaycastTarget: 1
m_Color: {r: 1, g: 0.8901961, b: 0.5686275, a: 0.62352943}
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -355,7 +521,7 @@ MonoBehaviour:
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 0.18
m_FillAmount: 0.221
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0


+ 2
- 0
Assets/GWConquest/Prefabs/UnitClassRegistry.prefab View File

@ -45,3 +45,5 @@ MonoBehaviour:
m_EditorClassIdentifier:
unitClasses:
- {fileID: 11400000, guid: f67831d604221ef40bc290697f5075bf, type: 2}
- {fileID: 11400000, guid: 2e695488eaaece642a61f074dd1eec54, type: 2}
- {fileID: 11400000, guid: 841688f875289d94b9cdcf11abb6cb10, type: 2}

+ 15895
- 4536
Assets/GWConquest/Scenes/GalaxyMap.unity
File diff suppressed because it is too large
View File


+ 12
- 3
Assets/GWConquest/Scripts/Formation.cs View File

@ -1,4 +1,5 @@
using UnityEngine;
using System.Linq;
namespace GWConquest
{
@ -121,16 +122,20 @@ namespace GWConquest
private void OnEnable()
{
/*
IngameUI ingameUI = FindObjectOfType<IngameUI>();
unitIcon = Instantiate(unitIconPrefab);
unitIcon.transform.SetParent(ingameUI.UnitIcons.transform);
unitIcon.GetComponent<UnityEngine.UI.Image>().sprite = sprite;
unitIcon.GetComponent<UnitIcon>().formation = this;
*/
}
private void OnDisable()
{
/*
Destroy(unitIcon);
*/
}
private void Update()
@ -175,6 +180,7 @@ namespace GWConquest
public override void Attached()
{
BoltLog.Info("Formation attached: {0}", this);
Units = new EntityList(state, "Units");
if(entity.IsOwner)
@ -188,11 +194,14 @@ namespace GWConquest
state.AddCallback("IsInTransit", OnTransitBegun);
state.AddCallback("CurrentZone", OnZoneChanged);
}
public float GetFormationStrength()
{
return 1;
BoltLog.Info("Getting formation strength for {0}", Units);
return Units.Sum(unit => {
BoltLog.Info("processing unit {0}", unit);
return 1f;
});
}
}


+ 2
- 2
Assets/GWConquest/Scripts/GalaxyMapUI.cs View File

@ -35,14 +35,14 @@ namespace GWConquest
}
public void BuildFleet()
public void BuildFleet(string unitClass)
{
if (SelectedPlanet != null)
{
BuildUnitEvent ev = BuildUnitEvent.Create(Bolt.GlobalTargets.OnlyServer);
ev.Player = Player.CurrentPlayer.entity;
ev.Zone = Zone.GetZoneId(SelectedPlanet.GetMainZone(ZoneType.Space));
ev.UnitClass = "Frigate";
ev.UnitClass = unitClass;
ev.Send();
gameObject.SetActive(false);


+ 32
- 2
Assets/GWConquest/Scripts/Planet.cs View File

@ -1,6 +1,7 @@
using UnityEngine;
using System;
using System.Collections.Generic;
using System.Linq;
namespace GWConquest
{
@ -15,6 +16,8 @@ namespace GWConquest
public bool showPlanetName = true;
public string planetName;
private PlanetIndicatorUI indicatorUI;
public Zone[] GetZones(ZoneType type)
{
switch(type)
@ -75,14 +78,41 @@ namespace GWConquest
GameObject text = Instantiate(textPrefab);
text.transform.SetParent(ui.PlanetNames.transform, false);
text.transform.localRotation = Quaternion.identity;
text.GetComponent<StickUIToPlanet>().target = transform;
text.GetComponent<UnityEngine.UI.Text>().text = planetName.ToUpper();
indicatorUI = text.GetComponent<PlanetIndicatorUI>();
indicatorUI.SetPlanet(this);
}
}
}
public IEnumerable<Formation> GetAllFormations(ZoneType zoneType)
{
List<Formation> list = new List<Formation>();
foreach(Zone zone in GetZones(zoneType))
{
list.AddRange(zone.Formations);
}
return list;
}
public IEnumerable<Formation> GetAllFormations(ZoneType zoneType, Player player)
{
return GetAllFormations(zoneType).Where(formation => formation.Player == player);
}
public float GetTotalFleetStrength(ZoneType zoneType, Player player)
{
return GetAllFormations(zoneType, player).Sum(formation => formation.GetFormationStrength());
}
private void Update()
{
if(indicatorUI != null)
{
indicatorUI.UpdateIndicator();
}
}
#if UNITY_EDITOR


+ 59
- 0
Assets/GWConquest/Scripts/PlanetIndicatorUI.cs View File

@ -0,0 +1,59 @@
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
namespace GWConquest
{
public class PlanetIndicatorUI : MonoBehaviour
{
public Text PlanetNameText;
public GameObject PlayerIndicator;
public Image PlayerIndicatorBar;
public GameObject EnemyIndicator;
public Image EnemyIndicatorBar;
public float MaxFillAmount;
public float MaxFormationStrength;
[System.NonSerialized]
private Planet Planet;
public void SetPlanet(Planet planet)
{
Planet = planet;
PlanetNameText.text = planet.planetName.ToUpper();
PlanetNameText.gameObject.SetActive(planet.showPlanetName);
GetComponent<StickUIToPlanet>().target = planet.transform;
}
public void UpdateIndicator()
{
IEnumerable<Formation> formations = Planet.GetAllFormations(ZoneType.Space);
float playerStrength = formations.Sum(f => f.Player == Player.CurrentPlayer ? f.GetFormationStrength() : 0f);
float enemyStrength = formations.Sum(f => f.Player != Player.CurrentPlayer ? f.GetFormationStrength() : 0f);
if(playerStrength > 0f)
{
PlayerIndicator.SetActive(true);
PlayerIndicatorBar.fillAmount = playerStrength / MaxFormationStrength * MaxFillAmount;
}
else
{
PlayerIndicator.SetActive(false);
}
if (enemyStrength > 0f)
{
EnemyIndicator.SetActive(true);
EnemyIndicatorBar.fillAmount = enemyStrength / MaxFormationStrength * MaxFillAmount;
}
else
{
EnemyIndicator.SetActive(false);
}
}
}
}

+ 11
- 0
Assets/GWConquest/Scripts/PlanetIndicatorUI.cs.meta View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9bcbd10dd54fd824abba4f5b4cf5b6a9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

+ 6
- 1
Assets/GWConquest/Scripts/ScaleRelativeToText.cs View File

@ -14,12 +14,17 @@ namespace GWConquest
private RectTransform rt;
private Vector2 origSizeDelta;
private void Start()
private void Awake()
{
rt = GetComponent<RectTransform>();
origSizeDelta = rt.sizeDelta;
}
private void OnEnable()
{
Update();
}
private void Update()
{
Vector2 delta = origSizeDelta;


+ 6
- 1
Assets/GWConquest/Scripts/UnitClass.cs View File

@ -35,9 +35,14 @@ namespace GWConquest
}
if (classMap.ContainsKey(name))
{
BoltLog.Info("Unit class {0} found.", name);
return classMap[name];
}
else return null;
else
{
BoltLog.Warn("Unit class {0} not in registry!", name);
return null;
}
}
public Sprite Sprite;


BIN
Assets/GWConquest/Textures/Aktuelle Karte.png View File

Before After
Width: 1948  |  Height: 1282  |  Size: 3.6 MiB

+ 127
- 0
Assets/GWConquest/Textures/Aktuelle Karte.png.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: bda14560b1de5b047a0888c4b203fa9e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/GWConquest/Textures/Icons/Fleet Moving.png View File

Before After
Width: 180  |  Height: 180  |  Size: 1.8 KiB

+ 127
- 0
Assets/GWConquest/Textures/Icons/Fleet Moving.png.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: c8bacffa6bf2fcf4fb152f1deb401b25
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 2
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Ammo.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Credits.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Factory.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Food.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Fuel.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Main.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Marine.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Rep.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Science.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Soldiers.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON Border Wyth.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Ammo.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Ammo2.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


BIN
Assets/GWConquest/Textures/Icons/ICON_Build.PNG View File

Before After
Width: 738  |  Height: 682  |  Size: 16 KiB

+ 127
- 0
Assets/GWConquest/Textures/Icons/ICON_Build.PNG.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: b342f32a755f5ce4ba984c1fdb44394c
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 2
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Build_2.PNG.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Credits.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Factory.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Food.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Fuel.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Main.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Marine.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Marine_2.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Science.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Senator.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Soldier.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


+ 1
- 1
Assets/GWConquest/Textures/Icons/ICON_Soldier_2.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


BIN
Assets/GWConquest/Textures/Icons/New Fleet.png View File

Before After
Width: 180  |  Height: 180  |  Size: 2.1 KiB

+ 127
- 0
Assets/GWConquest/Textures/Icons/New Fleet.png.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: 4ceecc206ec859b4fbf18a28d1f889cc
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 2
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/GWConquest/Textures/Icons/Ship 1.png View File

Before After
Width: 180  |  Height: 180  |  Size: 1.9 KiB Width: 180  |  Height: 180  |  Size: 1.9 KiB

+ 1
- 1
Assets/GWConquest/Textures/Icons/Ship 1.png.meta View File

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1


BIN
Assets/GWConquest/Textures/Icons/Ship 2.png View File

Before After
Width: 180  |  Height: 180  |  Size: 1.9 KiB

+ 127
- 0
Assets/GWConquest/Textures/Icons/Ship 2.png.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: ce4e8e58b24032c41813c44cf346ac9c
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 2
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/GWConquest/Textures/Icons/Ship 3.png View File

Before After
Width: 180  |  Height: 180  |  Size: 1.5 KiB

+ 127
- 0
Assets/GWConquest/Textures/Icons/Ship 3.png.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: 21dd85b4e0c5b314c8b8d3dba21c0c2b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 2
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/GWConquest/Textures/Icons/Ship 4.png View File

Before After
Width: 180  |  Height: 180  |  Size: 1.2 KiB

+ 127
- 0
Assets/GWConquest/Textures/Icons/Ship 4.png.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: 52e22bcf1988b2b4da1b4da2ffba5c9d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 2
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/GWConquest/Textures/Icons/Station 1.png View File

Before After
Width: 180  |  Height: 180  |  Size: 1.9 KiB

+ 127
- 0
Assets/GWConquest/Textures/Icons/Station 1.png.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: 00317cdacf041a940861401fd4e0fe53
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 2
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/GWConquest/Textures/UI/kreise kuckuck.png View File

Before After
Width: 230  |  Height: 230  |  Size: 5.5 KiB

+ 127
- 0
Assets/GWConquest/Textures/UI/kreise kuckuck.png.meta View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: 56cff57f239e75841b8fd76f339a712d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 2
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

+ 18
- 0
Assets/GWConquest/Units/Cruiser.asset View File

@ -0,0 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 866efe5bcc98fde42bdab9c01ab3b6ba, type: 3}
m_Name: Cruiser
m_EditorClassIdentifier:
Sprite: {fileID: 21300000, guid: ce4e8e58b24032c41813c44cf346ac9c, type: 3}
ZoneType: 0
UnitStrength: 20
MaxHealth: 0

+ 8
- 0
Assets/GWConquest/Units/Cruiser.asset.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 841688f875289d94b9cdcf11abb6cb10
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

+ 18
- 0
Assets/GWConquest/Units/Fighter.asset View File

@ -0,0 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 866efe5bcc98fde42bdab9c01ab3b6ba, type: 3}
m_Name: Fighter
m_EditorClassIdentifier:
Sprite: {fileID: 21300000, guid: 52e22bcf1988b2b4da1b4da2ffba5c9d, type: 3}
ZoneType: 0
UnitStrength: 0
MaxHealth: 0

+ 8
- 0
Assets/GWConquest/Units/Fighter.asset.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2e695488eaaece642a61f074dd1eec54
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

+ 1
- 1
Assets/GWConquest/Units/Frigate.asset View File

@ -14,5 +14,5 @@ MonoBehaviour:
m_EditorClassIdentifier:
Sprite: {fileID: 21300000, guid: a725f0b3a4d26a945a5b8ccbcffef516, type: 3}
ZoneType: 0
UnitStrength: 1
UnitStrength: 10
MaxHealth: 0

BIN
Assets/Photon/PhotonBolt/assemblies/bolt.user.dll View File


BIN
Assets/Photon/PhotonBolt/assemblies/bolt.user.dll.mdb View File


+ 1
- 1
Assets/Photon/PhotonBolt/resources/BoltRuntimeSettings.asset View File

@ -46,7 +46,7 @@ MonoBehaviour:
EnableIPv6: 0
debugClientCount: 1
debugStartPort: 50538
debugStartMapName: GalaxyMapTest
debugStartMapName: GalaxyMap
debugPlayAsServer: 1
showDebugInfo: 0
overrideTimeScale: 1


+ 3
- 0
ProjectSettings/EditorBuildSettings.asset View File

@ -11,4 +11,7 @@ EditorBuildSettings:
- enabled: 1
path: Assets/GWConquest/Scenes/GalaxyMapTest.unity
guid: b4406a1d42081034781f31c28e7402ad
- enabled: 1
path: Assets/GWConquest/Scenes/GalaxyMap.unity
guid: 9f36bfc6cf7983247a4db014bed21e46
m_configObjects: {}

Loading…
Cancel
Save