%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 3 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: ParticleFlames m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: [] m_CustomRenderQueue: -1 m_SavedProperties: serializedVersion: 2 m_TexEnvs: data: first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: 4e505ad81f5b19c4cb6f445d36463955, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: data: first: name: _InvFade second: 3 data: first: name: _Emisivity second: 1.07462692 m_Colors: data: first: name: _Color second: {r: 1, g: 1, b: 1, a: 1} data: first: name: _TintColor second: {r: .544776082, g: .544776082, b: .544776082, a: 1}