%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Planet-Molten-BurningInferno m_Shader: {fileID: 4800000, guid: 82fa7019d476c7f4a9472c89cb7b760d, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 085bded39ac41024dbb717706596d4aa, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Illum: m_Texture: {fileID: 2800000, guid: 8540923fba7e031428b412ecd66329c4, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Lights: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 5810ff59f13e55b4588e4bb59947357c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normals: m_Texture: {fileID: 2800000, guid: 5e46e62fde69376478cc7318fc22cb96, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AtmosFalloff: 2.27 - _InvFade: 1 - _LightScale: 251.8 m_Colors: - _AtmosFar: {r: 1, g: 0.59478724, b: 0.20149255, a: 1} - _AtmosNear: {r: 1, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: []