Browse Source

Fix: Kamera nach Export kaputt

bolt_update
laurids 3 years ago
parent
commit
f65d1bdadd
3 changed files with 9 additions and 6 deletions
  1. +4
    -4
      Assets/GWConquest/Scenes/GalaxyMap.unity
  2. +2
    -0
      Assets/GWConquest/Scripts/UI/GalaxyMapUI.cs
  3. +3
    -2
      Assets/GWConquest/Scripts/UI/IngameUI.cs

+ 4
- 4
Assets/GWConquest/Scenes/GalaxyMap.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.007903649, g: 0.0044802446, b: 0.0041637, a: 1}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -12525,7 +12525,7 @@ GameObject:
- component: {fileID: 197337108}
m_Layer: 0
m_Name: ConnectionsCam
m_TagString: MainCamera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@ -39986,7 +39986,7 @@ Camera:
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 823
m_Bits: 1847
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
@ -59392,7 +59392,7 @@ GameObject:
- component: {fileID: 978860181}
m_Layer: 0
m_Name: SkyboxCam
m_TagString: MainCamera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0


+ 2
- 0
Assets/GWConquest/Scripts/UI/GalaxyMapUI.cs View File

@ -57,6 +57,8 @@ namespace GWConquest
PlanetFactionText.text = "Unaligned";
PlanetFactionText.color = Util.UpdateColorRGB(PlanetFactionText.color, Color.white);
}
FixedUpdate();
}
else


+ 3
- 2
Assets/GWConquest/Scripts/UI/IngameUI.cs View File

@ -239,14 +239,15 @@ namespace GWConquest
viewedPlanet.AdditionalObjects.SetActive(false);
}
}
PlanetHud.gameObject.SetActive(true);
//PlanetHud.gameObject.SetActive(true);
PlanetHud.SelectPlanet(null);
PlanetNames.SetActive(true);
PlanetConnections.SetActive(true);
viewedPlanet = null;
PlanetViewEnabled = false;
PlanetHud.SelectPlanet(null);
}


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