From e4760685d02fcc329d15df43f9ba9440b86f5491 Mon Sep 17 00:00:00 2001 From: laurids Date: Sun, 18 Apr 2021 18:04:15 +0200 Subject: [PATCH] UI Fixes --- Assets/GWConquest/Scripts/UI/BattleArmyPanel.cs | 2 +- Assets/GWConquest/Scripts/UI/BattleUI.cs | 14 ++++++++++++++ Assets/GWConquest/Scripts/UI/DragDropElement.cs | 1 - Assets/GWConquest/Scripts/UI/PlanetViewUI.cs | 1 + 4 files changed, 16 insertions(+), 2 deletions(-) diff --git a/Assets/GWConquest/Scripts/UI/BattleArmyPanel.cs b/Assets/GWConquest/Scripts/UI/BattleArmyPanel.cs index 8a5dd21..65fb3bd 100644 --- a/Assets/GWConquest/Scripts/UI/BattleArmyPanel.cs +++ b/Assets/GWConquest/Scripts/UI/BattleArmyPanel.cs @@ -183,7 +183,7 @@ namespace GWConquest { public void UpdateIcons() { - UpdateSelectedUI(); + //UpdateSelectedUI(); foreach(var fui in FormationUIList) { diff --git a/Assets/GWConquest/Scripts/UI/BattleUI.cs b/Assets/GWConquest/Scripts/UI/BattleUI.cs index 278bdf4..513a4aa 100644 --- a/Assets/GWConquest/Scripts/UI/BattleUI.cs +++ b/Assets/GWConquest/Scripts/UI/BattleUI.cs @@ -69,6 +69,9 @@ namespace GWConquest InitFlankPanel(); + PlayerPanel.Deselect(); + EnemyPanel.Deselect(); + UpdateFormations(); FixedUpdate(); @@ -77,6 +80,17 @@ namespace GWConquest { SoundEffects.Instance.PlayMusic("MusicPreparing"); } + else { + SoundEffects.Instance.StopMusic(); + } + } + + public void Close() + { + if(Battle.IsInPreparing) + { + SoundEffects.Instance.StopMusic(); + } } public void InitFlankPanel() diff --git a/Assets/GWConquest/Scripts/UI/DragDropElement.cs b/Assets/GWConquest/Scripts/UI/DragDropElement.cs index f23781a..61ec3ea 100644 --- a/Assets/GWConquest/Scripts/UI/DragDropElement.cs +++ b/Assets/GWConquest/Scripts/UI/DragDropElement.cs @@ -25,7 +25,6 @@ namespace GWConquest Vector3 mousePos = Input.mousePosition; if(RectTransformUtility.RectangleContainsScreenPoint(rectTransform, mousePos)) { - BoltLog.Info("Started dragging"); isDragging = true; hasMoved = false; origPosition = rectTransform.localPosition; diff --git a/Assets/GWConquest/Scripts/UI/PlanetViewUI.cs b/Assets/GWConquest/Scripts/UI/PlanetViewUI.cs index c04f36b..606c6fd 100644 --- a/Assets/GWConquest/Scripts/UI/PlanetViewUI.cs +++ b/Assets/GWConquest/Scripts/UI/PlanetViewUI.cs @@ -336,6 +336,7 @@ namespace GWConquest public void HideBattleUI() { + BattleUI.Close(); BattleUI.gameObject.SetActive(false); DistrictIcons.gameObject.SetActive(true);