Browse Source

Wythler Animation

bolt_update
laurids 3 years ago
parent
commit
d261b112b1
7 changed files with 178 additions and 2 deletions
  1. +105
    -1
      Assets/GWConquest/Scenes/MainMenu.unity
  2. +1
    -1
      Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture
  3. +8
    -0
      Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture.meta
  4. +37
    -0
      Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture
  5. +0
    -0
      Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture.meta
  6. BIN
      Assets/GWConquest/Textures/Art/Wythler Anim.webm
  7. +27
    -0
      Assets/GWConquest/Textures/Art/Wythler Anim.webm.meta

+ 105
- 1
Assets/GWConquest/Scenes/MainMenu.unity View File

@ -1943,7 +1943,7 @@ PrefabInstance:
- target: {fileID: 3716205314425353621, guid: dabe742b93a0bc04eb893ae186d021c7,
type: 3}
propertyPath: m_IsActive
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3716205314464364293, guid: dabe742b93a0bc04eb893ae186d021c7,
type: 3}
@ -6784,6 +6784,110 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1758790513}
m_CullTransparentMesh: 0
--- !u!1 &1798018172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1798018173}
- component: {fileID: 1798018176}
- component: {fileID: 1798018175}
- component: {fileID: 1798018174}
m_Layer: 5
m_Name: Character (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1798018173
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1798018172}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 441014867}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 205, y: 433}
m_SizeDelta: {x: 832.2755, y: 935.98914}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!328 &1798018174
VideoPlayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1798018172}
m_Enabled: 1
m_VideoClip: {fileID: 32900000, guid: c5bd83f4a6bc62a4c8c8dd4f0c228da1, type: 3}
m_TargetCameraAlpha: 1
m_TargetCamera3DLayout: 0
m_TargetCamera: {fileID: 0}
m_TargetTexture: {fileID: 8400000, guid: faade04c281439248a5b7adb043b1cb3, type: 2}
m_TimeReference: 0
m_TargetMaterialRenderer: {fileID: 0}
m_TargetMaterialProperty: _MainTex
m_RenderMode: 2
m_AspectRatio: 3
m_DataSource: 0
m_PlaybackSpeed: 0.78
m_AudioOutputMode: 0
m_TargetAudioSources: []
m_DirectAudioVolumes: []
m_Url:
m_EnabledAudioTracks:
m_DirectAudioMutes:
m_ControlledAudioTrackCount: 0
m_PlayOnAwake: 1
m_SkipOnDrop: 1
m_Looping: 1
m_WaitForFirstFrame: 1
m_FrameReadyEventEnabled: 0
--- !u!114 &1798018175
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1798018172}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Texture: {fileID: 8400000, guid: faade04c281439248a5b7adb043b1cb3, type: 2}
m_UVRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
--- !u!222 &1798018176
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1798018172}
m_CullTransparentMesh: 0
--- !u!1 &1812249645
GameObject:
m_ObjectHideFlags: 0


Assets/GWConquest/Textures/Art/FactionPreview.renderTexture → Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture View File

@ -6,7 +6,7 @@ RenderTexture:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FactionPreview
m_Name: FactionPreviewDominion
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000

+ 8
- 0
Assets/GWConquest/Textures/Art/FactionPreviewDominion.renderTexture.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: faade04c281439248a5b7adb043b1cb3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

+ 37
- 0
Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture View File

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!84 &8400000
RenderTexture:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FactionPreviewRepublic
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 3
m_Width: 2048
m_Height: 2048
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 2
m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
m_SRGB: 0
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 0
m_MipBias: 0
m_WrapU: 1
m_WrapV: 1
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1

Assets/GWConquest/Textures/Art/FactionPreview.renderTexture.meta → Assets/GWConquest/Textures/Art/FactionPreviewRepublic.renderTexture.meta View File


BIN
Assets/GWConquest/Textures/Art/Wythler Anim.webm View File


+ 27
- 0
Assets/GWConquest/Textures/Art/Wythler Anim.webm.meta View File

@ -0,0 +1,27 @@
fileFormatVersion: 2
guid: c5bd83f4a6bc62a4c8c8dd4f0c228da1
VideoClipImporter:
externalObjects: {}
serializedVersion: 2
frameRange: 0
startFrame: -1
endFrame: -1
colorSpace: 0
deinterlace: 0
encodeAlpha: 1
flipVertical: 0
flipHorizontal: 0
importAudio: 1
targetSettings:
0:
enableTranscoding: 1
codec: 0
resizeFormat: 0
aspectRatio: 0
customWidth: 1080
customHeight: 1496
bitrateMode: 2
spatialQuality: 2
userData:
assetBundleName:
assetBundleVariant:

Loading…
Cancel
Save