From c7e6329777158ebe12f1a0e641d566984be289de Mon Sep 17 00:00:00 2001 From: laurids Date: Sat, 27 Nov 2021 17:27:19 +0100 Subject: [PATCH] Update Districts from Database --- Assets/GWConquest/Prefabs/District.prefab | 3 +- .../GWConquest/Resources/Database/Planets.csv | 63 +- Assets/GWConquest/Scenes/GalaxyMap.unity | 3727 +++++++++++++---- Assets/GWConquest/Scripts/Planet.cs | 34 +- Assets/GWConquest/Scripts/PlanetRegistry.cs | 46 +- 5 files changed, 2920 insertions(+), 953 deletions(-) diff --git a/Assets/GWConquest/Prefabs/District.prefab b/Assets/GWConquest/Prefabs/District.prefab index 444522b..ca4e031 100644 --- a/Assets/GWConquest/Prefabs/District.prefab +++ b/Assets/GWConquest/Prefabs/District.prefab @@ -75,10 +75,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: a89484993d239124eb667c8c33c633d3, type: 3} m_Name: m_EditorClassIdentifier: - DefaultSprite: {fileID: 21300000, guid: 3b81d9ff9816c8240b02293797c69234, type: 3} + DefaultSprite: {fileID: 0} DistrictName: Primus Description: DistrictType: 0 + DistrictLevel: 0 --- !u!114 &2620233160227347941 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/GWConquest/Resources/Database/Planets.csv b/Assets/GWConquest/Resources/Database/Planets.csv index 0543b7c..712d757 100644 --- a/Assets/GWConquest/Resources/Database/Planets.csv +++ b/Assets/GWConquest/Resources/Database/Planets.csv @@ -1,16 +1,16 @@ Name,Size,Population,Structure Types,Factory Rating,Factory Type,Food Rating,Civil Rating,Quality Rating,Alignment,Start Faction,Terrain,Conditions,Space Station,Shipyard,Station Power ,Sun Colour,Special,Text Info, -Aeculus,1,3,"1 Civil, 1 Factory",1x3,Supplies,,1x3,,,Neutral,Mild,Storms,,,,,,"With its planet's surface raveged by murderous Lightning Storms the populace of Aeculus have long since retreated into an old keep inside a hollow mountain, established in a bygone age by a mining company.", +Aeculus,1,3,"1 Civil, 1 Factory",1x3,Supplies,,1x3,,None,Neutral,Mild,Storms,,,,,,"With its planet's surface raveged by murderous Lightning Storms the populace of Aeculus have long since retreated into an old keep inside a hollow mountain, established in a bygone age by a mining company.", Arca,2,10,"2 Civil, 2 Factory",2x2,"1xSupplies, 1xWeapons",,"1x9, 1x2",1,Arca,Neutral,Mountainous,none,3,2,1,,,"With the largest population of sentient live, Arca the capitol of the Arcan Merchant Collective is covered in a city jungle with contrasting living standards. The Arcans, a humanoid species with rat-like features of industrius and highly competitous traders have turned the mountainous wastes into a chaotic mess of slums and factories.", Arnough,2,0,"(1) Civil, (1) Factory",1x2,,,1x2,,None,Neutral,Mild,none,,,,,,"Once a republic operation-base, Arnough is an abbandoned backwater world with its already little infrastruture laying in ruins.", Caine's World,2,0,"(1) Civil, (1) Food",,,1x3,1x2,,None,Republic,Mild,none,,,,,,"Formerly known as Ety-Hammon, a small and unimportant backwater world was the sight of....... In the wake of this decicive victory the planet is now referred to as Caines World after the Republic Remnants Commander Castor Caine.", Daton,3,0,3 Factory,3x3,"2xArmour, 1xSupplies",,,,Neutral,Wythler Khanate,Toxic,"Scrap-Storms, Acid Rain",2,2,1,,,"Once a planet whose surface was covered in dense forests, it's strategic location and ever changing military circumstances have turned this once properous world into a waste covered littered with forges and plagued by azid rain and scrap-storms.", Datonie,2,4,"2 Civil, 2 Factory",2x2,"Armour, Supplies",1x2,2x2,,Yar'kassy,Republic,Desert,"Sandstorms, Hot",,,,,,Belonging to the Fiefdom of Yar'Kassy the hot and sandstorm-ridden Desert of Datonie is the functional backbone of the Fiefdoms Industry., -Eden,1,0,(1) Food,1x2,,,,,Neutral,Neutral,Jungle,none,,,,,,Far off from civilized Space the untoutched jungles of Edens are a mysterious and hidden place untoutched by the spoils of war., +Eden,1,0,(1) Food,,,1x2,,,Neutral,Neutral,Jungle,none,,,,,,Far off from civilized Space the untoutched jungles of Edens are a mysterious and hidden place untoutched by the spoils of war., Elysia,2,4,"2 Civil, 1 Factory",1x2,Weapons,,2x2,5,Elysia,Elysia,Jungle,none,4,3,4,,,"The Planet Elysia, a jungle world, inhabited by a culture of warriors and peace-keepers has been grudgingly classified as a big contributor to order and justice since the pre republic era. The eliteist society living in technologically advanced City Domes upon the live threatening tropical paradise world has long since expanded into space and big population centers in space now orbit the planet itself.", -Exan,2,8,"2 Civil, 1 Factory, 1 Food",1x1,1xWeapons,1x3,1x2,,Neutral,Neutral,Jungle,none,,,,,,Deep Jungles bursting and blooming with live of all sorts cover the surface of Exan. Its sentient population of Repiloid Humanoids is engulfed in an ever lasting brood war for survival although some efforts have been taken to pacify the planet only a few Exans traverse the voids beyond their homeworld., +Exan,2,8,"2 Civil, 1 Factory, 1 Food",1x1,1xWeapons,1x3,"1x2, 1x3",,Neutral,Neutral,Jungle,none,,,,,,Deep Jungles bursting and blooming with live of all sorts cover the surface of Exan. Its sentient population of Repiloid Humanoids is engulfed in an ever lasting brood war for survival although some efforts have been taken to pacify the planet only a few Exans traverse the voids beyond their homeworld., Fankether,1,0,"(1) Civil, (1) Food",,,1x2,1x2,,Neutral,Neutral,Forest,none,,,,,,"A long way from civilized space, Fankether an untouched beauty awaits the coming settlers ever since space travel allowed for its discovery. Why the planet has never been touched by any form of pioneering isnt known.", Fethaphor,3,9,4 Civil,,,,"1x5, 1x2, 2x1",,Republic,Republic,Mild,none,4,2,3,,,The republics Capitol Fethaphor is a beacon of peace and prosperity. Its political leadership is located on the planet. Orbitting the planet is a spaceport of tremendous proportions which supplies the Republic Star Fleet with War its Ships., -Garesen,2,3,"3 Civil, 1 Food",,,1x2,1x3,,Neutral,Neutral,Forest,Tunnel Network,,,,,,"A tribal people dwell in the lush forests of Garesen. Over the generations, they have undermined their settlements with tunnel networks that can span kilometers.", +Garesen,2,3,"3 Civil, 1 Food",,,1x2,3x1,,Neutral,Neutral,Forest,Tunnel Network,,,,,,"A tribal people dwell in the lush forests of Garesen. Over the generations, they have undermined their settlements with tunnel networks that can span kilometers.", Gargamont,4,10,"3 Civil, 1 Factory",1x4,Weapons,,"1x8, 2x1",,Wythler Khanate,Wythler Khanate,Desert,Hot,,,,Red,,"On it's wide desert Planes, slums litter the surface of Gargamont, the largest planet in the system. The large and heterogenous population of Abhumans is spread around through enourmus citiy-slums that cover the planet. The hot Climate and unpleasant living standards mark this world as a stained hellhole.", Gargamont Kees,3,6,"2 Civil, 1 Food",,,1x3,"1x4, 1x2",,Wythler Khanate,Wythler Khanate,Mild,none,,,,Red,,"The first moon of the Garamont System, Kees, is the only body in the system truly suited to sustaining life. Consequently, it has been turned into an agri-world providing the enormous populace of Gargamont with food.", Gargamont Rest,3,5,"1 Civil, 2 Food",,,2x2,1x5,,Wythler Khanate,Wythler Khanate,Mild,none,,,,Red,,"The second moon of the Garamont System, Rest, contains arid shrubland and supports only hardened plant life. Nonetheless, some farmers have settled down here to fuel the all-consuming hunger of the Gargamont slums.", @@ -18,16 +18,16 @@ Gargamont Tri,2,5,"1 Civil, 1 Factory",1x3,Supplies,,1x5,,Wythler Khanate,Wythle Gargamont For,2,4,"1 Civil, 1 Factory",1x2,Fuel,,1x4,,Wythler Khanate,Wythler Khanate,Desert,"Sandstorms, Hot",,,,Red,,"The fourth moon of the Garamont System, For, is hot and unsuited to intelligent life. Large refineries transform resources hidden deep in the moon's crust into fuel for spaceships while polluting the already thin atmosphere with toxic emissions.", Gargamont Fiftan,2,3,1 Civil,,,,1x3,,Wythler Khanate,Wythler Khanate,Mild,Low Air,,,,Red,,"The fifth moon of the Garamont System, Fiftan, sports a mild climate but only a very thin atmosphere that makes breathing hard. Here, hardened strugglers live, who wanted to escape the main planet's slums at any cost.", Gargamont Six,2,2,1 Civil,,,,1x2,,Wythler Khanate,Wythler Khanate,Mountainous,none,,,,Red,,"The sixth moon of the Garamont System, Six, consists of ragged, cold mountains that are hard to traverse on foot. The people who live here nonetheless favour this harsh environment over the dusty plains and crowded slums of Gargamont.", -Gargamont Septa,1,1,1 Factory,1x1,Supplies,,0,,Wythler Khanate,Wythler Khanate,Ice World,none,,,,Red,,"The seventh moon of the Garamont System, Septa, is an uninhabitable ice-world devoid of natural life. A small mining operation seeks to extract fuel sealed under kilometers of ice - the workers here are considered insane even by the inhabitants of the rest of the system.", +Gargamont Septa,1,1,1 Factory,1x1,Supplies,,,,Wythler Khanate,Wythler Khanate,Ice World,none,,,,Red,,"The seventh moon of the Garamont System, Septa, is an uninhabitable ice-world devoid of natural life. A small mining operation seeks to extract fuel sealed under kilometers of ice - the workers here are considered insane even by the inhabitants of the rest of the system.", Honigiah,1,1,"1 Civil, 1 Food",,,1x3,1x1,,Neutral,Republic,Mild,none,,,,,,Beeing a primarily agrarian outpost the small Republic world of Honigiah is in located in the ___ Ring and only sparsly populated., Hotheseer,5,0,1 Factory,1x3,Fuel,,,,Republic,Republic,Gas Giant,none,3,3,2,,,As a Gas Giant the population of Hothesear is living in an asortment of geostationary Cloud Stations. The confined life hardened its populace to a tough and industrious kind. , Hotheseer Kees,2,4,"2 Civil, 1 Factory",1x3,Weapons,,"1x3, 1x1",,Republic,Republic,Mild,none,,,,,,"The arid shrubland of Hotheseer Kees, the first and only moon of Hotheseer, is home to a rather new Republican colony.", Kies,1,4,"1 Civil, 1 Factory, 1 Food",1x2,Supplies,1x2,1x4,,Voteine,Voteine,Mild,none,3,3,1,,,"In its civilisational success only rivaled by its twin, the planet Kies is a vibrant progressive and temperate place inhabited by an Abhuman populace.", -Kronos,1,0,1 Special,,,,,,,,Stone,,,,,,Excavation Site,Clad in Mystery the Moon of Kronos, -Khalorg System,3,0,,,,,,,,,,,,,,,,, -Krustus,1,0,,,,,,,,,Barren,Low Air,,,,,,Mysteries rank around the planet of Krustus., +Kronos,1,0,1 Special,,,,,,None,None,Stone,none,,,,,Excavation Site,Clad in Mystery the Moon of Kronos, +Khalorg System,3,0,,,,,,,None,None,Mild,,,,,,,, +Krustus,1,0,1 Special,,,,,,None,None,Barren,Low Air,,,,,,Mysteries rank around the planet of Krustus., Krigena,3,5,"1 Civil, 3 Factory","1x3, 1x2, 1x1","Weapons, Armour, Supplies",,1x5,,Republic,Republic,Mild,none,,,,,,"As the military strongpoint of the republics Core Worlds, Krygena is a fortified world covered in parade squares, factories and miliatry infrastruture.", -Lavarasis,2,0,1 Factory,1x3,Fuel,,,,Wythler Khanate,Wythler Khanate,Lava and Stone,Hot,,,,,,Rivers of molten Stone squirm the hardened surface of this unlively world. Lavarasis' Lava Seas emit hot pulses only rivaled by the pyroclastic clouds emitting from its big refineries., +Lavarasis,2,0,1 Factory,1x3,Fuel,,,,Wythler Khanate,Wythler Khanate,Lava and Stone,Hot,,,,,,"The insatiable thirst of the Wyther Dominion’s war machine has turned the already inhospitable world of Lavarasis into an industrial hellscape of unfathomable proportions. Steaming heat rises from the planet’s unstable crust – further fragmented by the large-scale extraction of raw materials -and powers the countless foundries and refineries. They devour and melt ore by the shipload, only to belch it out again in form of weapons and armour, ready to be thrown at the enemy in the constantly shifting tides of war. Operating the machines are downtrodden workers recruited from off world, regularly flown in on large shuttle transports, though curiously they rarely seem to leave again.",Rivers of molten Stone squirm the hardened surface of this unlively world. Lavarasis' Lava Seas emit hot pulses only rivaled by the pyroclastic clouds emitting from its big refineries. Leb,3,6,"1 Civil, 2 Food, 1 Special",,,2x3,1x6,,Neutral,Neutral,Jungle,Production Bonus,,,,,Slave Trade - Increased Production on nearby worlds,A remote world covered by a dense and humid jungle inhabited by a seemingly eusocial race of insectioids.,"Place, Alignment, Merkmale, Species, Gesellschaft" Menaxurie,3,5,2 Food,,,2x2,,,Neutral,Neutral,Toxic,"Tunnel Network, Ants eat all da food, Toxic",,,,,,"A strange and distant world covered in toxic swamps and peculiar vegetation, inhabited by a species of anthropomorphic Insectoids.", Methaphor,3,7,3 Civil,,,,"1x4,1x2,1x1",,Republic,Neutral,Mountainous,Core World - when completely under control - buff to sourrounding systems,,,,,,"Second only to the capitol, the planet Methaphor, is a republic Core World and its cultural center. The world is littered with cities that cling to mountain ranges and inhabited by large human populace.", @@ -36,55 +36,40 @@ Nemawith,2,1,"1 Civil, 1 Factory",1x1,Supplies,,1x1,,Republic,Neutral,Desert,"Sa Nasween,2,0,3 Factory,"1x2, 1x3, 1x1","Armour, Supplies, Weapons",,,5,Wythler Khanate,Wythler Khanate,Lava and Stone,Hot,4,3,3,,,"Vulcanic to its core with gigantic factory complexes the Khanates Industrial Center is a hostile place to all life. Its rough and hot surface flooded with Lava and covered in smokeclouds of artifical and natural origin alike, the planets heart is hammer and anvil alike, feeding the Khanates War Efforts with its brutal and ironclad creations. The Warmachines are sent to distant world from an orbital station that also functions as an enourmos shipyard, beeing the Khanates fleets home harbour.", Noser,,7,"1 Civil, 2 Food, 1 Factory",1x3,Weapons,2x4,1x7,4,Noser,Noser,Waterworld,"Storms, Tides",,,,,,"Having relocated their entire civilisation under water, the Amfibious Anhumans of Noser inhabit a stormy waterworld. The Oceans are only seldomly disrupted by stony islands emerging from the tidey waters.", PDG ,2,0,1 Special,,,,,,Neutral,Neutral,Desert,"Sandstorms, Hot",,,,,CommSat Station - Better Vision,A hot red desert world untoutched but for a single republic listening post is riddled by sandstorms and bears no industrial but strategical worth., -Caer-Bannoq,2,3,2 Civil,,,,"1x2, 1x1",,Republic,Republic,Forests,none,,,,,,Ruled over by a class of noble lords houses the Free World of Caer-Bennoq is home to men and beast alike. From their Strongholds the feudal knights defend the population from the threat of total annihilation by raveging beasts that dwell in the planet covering forests and prey on the planets human inhabitors., +Caer-Bannoq,2,3,2 Civil,,,,"1x2, 1x1",,Republic,Republic,Forests,none,,,,,,"Ruled over by a class of noble lords houses the Free World of Caer-Bennoq is home to men and beast alike. From their Strongholds the hunting knight banners defend the population from the threat of total annihilation by raveging beasts that dwell in the planet covering forests and prey on the planets human inhabitors. Like the old knights and lords have said, and so never be forgotten: The hunt is one of the greatest gifts of nature to man, thee who's hunt is in accordance to nature stands in respect of life itself.", Rokurant ,3,9,4 Civil,,,,"1x6, 3x1",3,Rokurant,Rokurant,Mild,none,,,,,,"Ruthless Efficiency, Exploation of natural ressources and huge Hive Cities are the defining characteristics of Rokurant. Ruled over by a High-Council of Technocrats the world is home to a big populace.", Ergos,1,0,4 Factory,"3x4, 1x3","Armour, Supplies, Weapons, Fuel",,,3,Rokurant,Rokurant,Moon Landscape,"Low Air, Low Gravity",4,4,2,Yellow,,"Rokurants Moon Ergos' low air athmosphere is pierced by gigantic factory cities that are the source of their civilisations wealth. The goods and products are transported between mega lifts into geostationary stations and orbitting shipping docks, home not only to a trading empire but a shipyard of unparralled size.", Sarfotohonia,2,0,,,,,,,Neutral,Neutral,Moon Landscape,,,,,,,, Sartorius Rax,3,6,2 Civil,,,,2x3,,Republic,Sartorian Syndicate,Mild,Bad Loyality,,,,,,"Sartorius Rax, the Red Jewel is a temperate Planet ruled over by an aristocratic class of bojars and statesmen with an iron fist. It is a well known secret that the corrupt, ruling elite is aided by a large demographic of serfs. The Raxian influence extends to a number of nearby worlds. Their loyality to the Republic is shaky. ", Sashuageen,2,0,3 Factory,"1x3, 2x1","Weapons, 2xSupplies",,,,Republic,Neutral,Stone,none,,,,,,"As one of the republics main production centres, Sassuagen is home to a mining operation and an industrial complex that sits upon the planets rocky surface.", Seys Forty,2,0,(1) Food,,,1x2,,,Neutral,Neutral,Swamp,Corrosive,,,,,,"While this humid world of marshes and quagmires bristles with strange life, it is generally hostile to outsiders. Plans to turn it into an agri-world where scrapped due to the corrosive properties of the atmosphere.", -Siggi,3,5,"2 Civil, 2 Factory",2x3,"Fuel, Armour",,,4,Republic,Republic,Mild,none,,,,,,"Inhabtation by generations of stonemasons have shaped the ressource rich world of Siggi into an industrial powerhouse. Drawing from Veins of delicate Crystalstructures, the worth of Siggis mining operations shows itself not only in times of peace but as source of valuable military equipment for planetary defence forces on its neighbouring worlds.", +Siggi,3,5,"2 Civil, 2 Factory",2x3,"Fuel, Armour",,"1x2, 1x3",4,Republic,Republic,Mild,none,,,,,,"Inhabtation by generations of stonemasons have shaped the ressource rich world of Siggi into an industrial powerhouse. Drawing from Veins of delicate Crystalstructures, the worth of Siggis mining operations shows itself not only in times of peace but as source of valuable military equipment for planetary defence forces on its neighbouring worlds.", Spice,2,4,4 Civil,,,,4x1,,Republic,Republic,"Mountainous, Ravine Cities",Production Bonus,,,,,,"With its Mountainous Planetscape disrupted only by canyons that dig deep into the planets crust the planet Spice is inhabited by the Cazoons. These cat-like Abhumans dwell in small city states deep inside the planet's ravines and mostly remote from the rest of the galaxy. Although formally part of the Republic, the Cazoon Society is keeping a distance.", Stunteen,2,5,"2 Civil, 1 Food",,,1x2,"1x3,1x2",,Wythler Khanate,Wythler Khanate,Stone,none,,,,,,"WIth its flora reduced to bushes and small trees, the stony surface of this nearly barren planete is home to nomadic abhuman breed, living on the planet and fighting large winged creatures as hunter and prey alike.", Sumpa,4,0,"1 Factory, 1 Special",1x4,Fuel,,,,Neutral,Wythler Khanate,Jungle,Hot,1,,,,Strategic Ressource: movement bonus,A planet-spanning jungle covers the huge planetary surface of Sumpa. Beeing located on a strategic galactic junction and harboring vast quanities of , Teledan,1,0,1 Special,,,,,,Neutral,Neutral,Swamp,Hostile Enviroment,,,,,,"Covered in swamps that are inhabited by hostile flora and fauna, Teledan offers little to no planetary value.", -Skaeld,2,2,"1 Civil, 1 Factory",1x3,Supplies,,1x2,,Neutral,Neutral,Ice World,"Snow-Storms, Cold",,,,,,"As a cold and icy world, Skaeld is the most abseit republic planet with an operational base on it. Beeing a harsh enviroment for any human settlement, would it not be for the big factory complex to keeps the inhabitants warm at night this nearly uninhabitable place would be empty.", -Skaeld II,1,0,1 Factory,1x2,Armour,,,,Neural,Neutral,Ice World,"Snow-Storms, Cold",,,,,,"The only moon of Skaeld is similarly cold and uninhabitable as Skaeld itself, but also contains some minor factory complexes that make living here worthwile.", +Skaeld,2,2,"1 Civil, 1 Factory",1x3,Supplies,,1x2,2,Neutral,Neutral,Ice World,"Snow-Storms, Cold",,,,,,"As a cold and icy world, Skaeld is the most abseit republic planet with an operational base on it. Beeing a harsh enviroment for any human settlement, would it not be for the big factory complex to keeps the inhabitants warm at night this nearly uninhabitable place would be empty.", +Skaeld II,1,0,1 Factory,1x2,Armour,,,1,Neural,Neutral,Ice World,"Snow-Storms, Cold",,,,,,"The only moon of Skaeld is similarly cold and uninhabitable as Skaeld itself, but also contains some minor factory complexes that make living here worthwile.", Troikn,2,3,"2 Civil, 1 Factory",1x2,Weapons,,"1x2, 1x1",2,Republic,Yar'Kassy,Steppe,Hot,,,,,,"Troikn is part the Fiefdom of Yar'Kassy, ruled over by a planetary govenor by the grace of the grand mogul. Its hot steppes are only sparsly populated.and its economic output extends only to military equiment for the armys of the grand vesirs of Yar'Kassy.", -Ulfsun,3,1,"1 Civil, 2 Food",,,2x3,,3,Neutral,Neutral,Mild,none,,,,,,"Ulfsun, a peaceful and fertile grass-world in the ____arm is an exporter of food for the republics densly populated systems near the Core Worlds.", +Ulfsun,3,1,"1 Civil, 2 Food",,,2x3,1x3,3,Neutral,Neutral,Mild,none,,,,,,"Ulfsun, a peaceful and fertile grass-world in the ____arm is an exporter of food for the republics densly populated systems near the Core Worlds.", Voteine,3,6,"2 Civil, 2 Factory",2x3,"Armour, Weapons",,2x3,4,Voteine,Voteine,Mild,none,,,,,,"In terms of Civilisational Harmony and population-spanning wealth and communal spirit, the Home World of the Voteine People, an Abhuman breed, is unmatched in any neighboring systems and far beyond. The planets self sufficient structures are governed by a democratic and enlightend leadership.", -Vrotan,2,1,"1 Civil, 1 Food",,,1x3,1x1,,Neutral,Neutral,Steppe,none,,,,,,, +Vrotan,2,1,"1 Civil, 1 Food",,,1x3,1x1,1,Neutral,Neutral,Steppe,none,,,,,,, Wyth,2,5,"3 Civil, 1 Food",,,1x3,"1x3,2x1",4,Wythler Khanate,Wythler Khanate,Steppe,Event = Population decrease,,,,,,"The Steppes of Wyth, Home World to the Wythlers and the Khanates Seat of Power is the cradle of all Wythler Civilisation. The Golden Palace as well as the City of Khanar-Khargan dominates this world as much as Wyth itself domintes all neighboring worlds.Its is the source of supreme authority.", Xonorasis,1,1,"1 Civil, 2 Factory","1x1,1x2","Supplies, Fuel",,1x1,1,Arca,Arca,Stone,Low Air,,,,,,"Exploited to the core by its Arcan Inhabiors, the planet of Xonorasis is made nigh uninhabtale by greedy industrial endevours.", Yeesveer,5,0,,,,,,,Republic,Republic,Gas Giant,none,,,,,,Three moons orbit this far-off gas giant that is otherwise of little interest to the galaxy at large., Yeesveer Kees,1,0,(1) Factory,1x2,Weapons,,,2,Republic,Republic,Moon Landscape,"Low Air, Low Gravity",,,,,,"The first moon of Yeesveer has only little atmosphere, but sports some valuable minerals deep in its crust. So far, due to its far-off location, nobody has bothered to extract them, but this may change in the future.", Yeesveer Rest,2,2,"1 Civil, (1) Civil",,,,"1x1, 1x3",,Republic,Republic,Mountainous,none,,,,,,"The second moon of Yeesveer is rocky and rather cold, but nonetheless inhabitable. A tribal colony of tall and stocky abhumans called the Zelthas live here and let their flocks of livestock graze on the rough terrain.", Yeesveer Tri,1,0,,,,,,,Republic,Republic,No Atmosphere,,,,,,,"The third moon of Yeesveeer is a barren rock unable to support any life, and does not contain anything of value.", -Zami,2,4,"2 Civil, 1 Food",,,1x3,2x2,4,Zami Technocracy,Zami Technocracy,Mild,none,,,,,,"While its toxic surface is populated by slaves and automatas the ruling elite of Zami concile in spires of unrivaled grace and technical sophistication. The Zami Technocracy keeps its distance from largerm organisational bodys like the republic or the Khanate, for its menacing and strange makinations are steeped in mystery and viewed with contempt throuout known space.", +Zami,2,4,"2 Civil, 1 Special",,,,2x2,4,Zami Technocracy,Zami Technocracy,Mild,none,,,,,High Security Prison,"While its toxic surface is populated by slaves and automatas the ruling elite of Zami concile in spires of unrivaled grace and technical sophistication. The Zami Technocracy keeps its distance from largerm organisational bodys like the republic or the Khanate, for its menacing and strange makinations are steeped in mystery and viewed with contempt throuout known space.", Zami II,2,3,"2 Civil, 1 Factory, 1 Special",1x3,Weapons,,"1x2,1x1",4,Zami Technocracy,Zami Technocracy,Mild,Unlocks Special (hidden) after alignment is set,,,,,Cloning Tombs,"Mirroring the structures found on Zami, its twin planet is striving to step into its foot steps.", Yar'kassy,3,6,3 Civil,,,,"1x4,2x1",3,Republic,Yar'Kassy,Steppe,Hot,,,,,Ghar Haclem Outposts,"Yar'Kassy, voice of the wind, golden gem of the Fiefdom and home to the Maroon Alcázar", Yarva Primus,2,5,2 Civil,,,,"1x3,1x2",,Neutral,Neutral,Mild,none,,,,,,"While the first Yar'Kassian Pioneers settled Yarva and its moon as a military outpost, it has long since developed into a full flegded Society under the supreme governance of the Yar'Kassy Palace.", -Yarva Minoris,1,3,"1 Civil, 1 Factory",,Supplies,,1x3,,Neutral,Neutral,Mild,none,,,,,,"Beeing the moon of Primus, the settlement on minoris is now also the birthplace of many Yar'Kassian Planetary Armourments.", -Vestripee,,,,,,,,,,,,,,,,,,, -Taurellia,,,,,,,,,,,,,,,,,,, -Flynn's World,2,3,"2 Civil, 1 Food",,,1x2,"1x2, 1x1",,Republic,Republic,Mild,none,,,,,,, -Vaiar,,,,,,,,,,,,,,,,,,, -Marland,,,,,,,,,,,,,,,,,,, -Ahr,,,,,,,,,,,,,,,,,,, +Yarva Minoris,1,3,"1 Civil, 1 Factory",1x2,Supplies,,1x3,,Neutral,Neutral,Mild,none,,,,,,"Beeing the moon of Primus, the settlement on minoris is now also the birthplace of many Yar'Kassian Planetary Armourments.", +Flynn's World,2,3,"2 Civil, 1 Food",,,1x2,"1x2, 1x1",,Republic,Republic,Mild,none,,,,,,"The heroic death of the Republics most renowned Admiral has turned the small and insignificant agrarial world of Heinar-Tule into a commemoration site to the Republics former glory. The mortal remais of Flynn and his crew are still buried in the remains of his flagship, the ""Tear of Talos"", which was torn apart after entering the planet Heinar-Tules athmosphere. It has been renamed Flynn's World in mourning and devotion to the beloved Admira so his sacrifice may never be forgotten.", Rimspace Station,1,1,1 Special,,,,,,,,,,,,,,,A mysterius religious cult inhabits a Void Station on the edge of known space. It orbits a strange space anomaly and the cult seems to be connected to it in very unsetteling way., -Vesparus,,,"1 Civil, 3 Food",,,3x3,,,Republic,Republic,,,,,,,,"As the defacto Breadbasket of the Republic, the Planet Vesparus is of vital importance. Its mild planes and gigantic fields are home to generous and friendly kind of settlers whose main Concern is the well beeing of its neighbouring systems. So they think.", -Kyralos,,,,,,,,,,,,,,,,,,, -Cervis,,,,,,,,,,,Ice World,"Cold, Snowstorms",,,,,,, -Inobria,,,,,,,,,,,,,,,,,,"In midnight clad, the surface of Inobria is so seldomly touched by sunlight that the people living on it are pale-skinned and unaccustomed to brightness .", -Hammon,,,,,,,,,,,,,,,,,,, -Rythion,,,,,,,,,,,,,,,,,,, -Binnisar,,,,,,,,,,,,,,,,,,, -Waylen,,,,,,,,,,,,,,,,,,, -Gysir,,,,,,,,,,,Swamp,none,,,,,,, -Garsomyr,,,,,,,,,,,,,,,,,,, -Ehrlen,,,,,,,,,,,,,,,,,,, -Varr,,,,,,,,,,,Steppe,none,,,,,,, -Karth,,,,,,,,,,Egypt,,,,,,,,, -Sikhara,,,,,,,,,,,,,,,,,,, -Ingrim,,,"1 Civil, 2 Factory",,,,,,,,,,,,,,,, -Harkon,,,,,,,,,,,,,,,,,,, \ No newline at end of file +Vesparus,1,3,"1 Civil, 3 Food",,,3x3,1x3,2,Republic,Republic,,,,,,,,"As the defacto Breadbasket of the Republic, the Planet Vesparus is of vital importance. Its mild planes and gigantic fields are home to generous and friendly kind of settlers whose main Concern is the well beeing of its neighbouring systems. So they think.", +Inobria,2,2,"1 Ciivl, 1 Factory",1x2,Fuel,,1x2,2,Neutral,Neutral,Caves,Tunnels,,,,,,"In midnight clad, the surface of Inobria is so seldomly touched by sunlight that the people living on it are pale-skinned and unaccustomed to brightness .", +Herasind,2,5,"2 Civil, 1 Factory",1x3,Supplies,,"1x3, 1x4",,,,,,,,,,,"Herasind would have stayed an unknown colony world if it were not for the fact that Thereos Hirt, acting War Secretary of the Republic-In-Exile, has chosen it as one of his bulwarks against the Wythler menace. It is well-suited to this purpose both because of its strategic location as well as its manifacture of goods valuable to the war effort. Day and night, defences are being built, factories converted to military production and civilians drilled for the seemingly inevitable invasion. The populace, meanwhile, looks on all of this with mixed feelings; their lives are irrevocably changed, their cities are defaced with bunkers and defensive weaponry, but no one can argue the existential threat the Dominion poses. The only thing remaining is to grimly stand strong together, ready to hold out for eternity, waiting for a tomorrow that may never come.", +Amothep,2,4,"2 Civil, 1 Special",,,,"1x4, 1x1",,Neutral,Neutral,Steppe,Sandstorms,,,,,Pyramid,"The Dynasty which resined on the arid world of Amothep ruled the great Pyramid city for generations. As the war reaches the system borders the populace is unsure about its leaders tenacity. But beyond a political struggle in Pyramid City, the mysteries of the namesake monument will reveal their ancient qualities. A new star is born in the midst of the void. A spectre against the dying of the light.", +Ehrlen,2,5,"2 Civil, 1 Food",,,1x2,"1x4, 1x2",,Republic,,,,,,,,,"The lady of Ehrlen, Constance Aurelia is the ruler of a peaceful world whoose ties to the Republic are strong and old. As the monarchy is past its glory days and as the honor of Aurelias regency itself is in question, the bold Count Marshal Coulainn'Coer starts to take over the state affairs and sets Ehrlen up to a tumultous time in the perils of the great war to come.", +Binnisar,,,,,,,,,,,,,,,,,,"On the western border of the Republic, Binnisar is the site of a political grande affair. With unity in thought secessionist acts in motion, the once inconspicuous world transforms into a would-be capital of a second republic. A republic of lies", \ No newline at end of file diff --git a/Assets/GWConquest/Scenes/GalaxyMap.unity b/Assets/GWConquest/Scenes/GalaxyMap.unity index 1c5353c..0525960 100644 --- a/Assets/GWConquest/Scenes/GalaxyMap.unity +++ b/Assets/GWConquest/Scenes/GalaxyMap.unity @@ -488,7 +488,7 @@ PrefabInstance: - target: {fileID: 4678135251355824059, guid: 9ae35d7f911b63f4f95f432141dd5746, type: 3} propertyPath: zoneId - value: 214 + value: 212 objectReference: {fileID: 0} - target: {fileID: 4678135251998877762, guid: 9ae35d7f911b63f4f95f432141dd5746, type: 3} @@ -508,7 +508,7 @@ PrefabInstance: - target: {fileID: 4693635103355546010, guid: 9ae35d7f911b63f4f95f432141dd5746, type: 3} propertyPath: zoneId - value: 212 + value: 211 objectReference: {fileID: 0} - target: {fileID: 7191419555384860655, guid: 9ae35d7f911b63f4f95f432141dd5746, type: 3} @@ -1189,13 +1189,23 @@ PrefabInstance: - target: {fileID: 7080609719325669056, guid: fc3eae9e9964d5446a5c38fbf9a203bb, type: 3} propertyPath: zoneId - 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StartPopulation: 0 - DistrictData: [] + DistrictData: + - DistrictType: 6 + Name: Special District + Rating: 0 HasShipyard: 0 ShipyardRating: 0 - Name: Krigena @@ -25376,27 +25739,34 @@ MonoBehaviour: DistrictData: - DistrictType: 0 Name: Krigena Prime - Rating: 0 - - DistrictType: 1 + Rating: 4 + - DistrictType: 3 Name: Factory Complex I - Rating: 0 - - DistrictType: 1 + Rating: 2 + - DistrictType: 4 Name: Factory Complex II - Rating: 0 + Rating: 1 - DistrictType: 1 Name: Factory Complex III Rating: 0 HasShipyard: 0 ShipyardRating: 0 - Name: Lavarasis - Description: Rivers of molten Stone squirm the hardened surface of this unlively - world. Lavarasis' Lava Seas emit hot pulses only rivaled by the pyroclastic - clouds emitting from its big refineries. + Description: "The insatiable thirst of the Wyther Dominion\u2019s war machine + has turned the already inhospitable world of Lavarasis into an industrial hellscape + of unfathomable proportions. Steaming heat rises from the planet\u2019s unstable + crust \u2013 further fragmented by the large-scale extraction of raw materials + -and powers the countless foundries and refineries. They devour and melt ore + by the shipload, only to belch it out again in form of weapons and armour, + ready to be thrown at the enemy in the constantly shifting tides of war. Operating + the machines are downtrodden workers recruited from off world, regularly flown + in on large shuttle transports, though curiously they rarely seem to leave + again." 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From their Strongholds the hunting knight banners + defend the population from the threat of total annihilation by raveging beasts + that dwell in the planet covering forests and prey on the planets human inhabitors. + Like the old knights and lords have said, and so never be forgotten: The hunt + is one of the greatest gifts of nature to man, thee who''s hunt is in accordance + to nature stands in respect of life itself.' StartPopulation: 3 DistrictData: - DistrictType: 0 Name: Caer-Bannoq Prime - Rating: 0 + Rating: 1 - DistrictType: 0 Name: Caer-Bannoq Secundi Rating: 0 @@ -25554,7 +25927,7 @@ MonoBehaviour: DistrictData: - DistrictType: 0 Name: Rokurant Prime - Rating: 0 + Rating: 5 - DistrictType: 0 Name: Rokurant Secundi Rating: 0 @@ -25574,18 +25947,18 @@ MonoBehaviour: of unparralled size. 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The mortal remais of Flynn and his crew + are still buried in the remains of his flagship, the Tear of Talos, which was + torn apart after entering the planet Heinar-Tules athmosphere. It has been + renamed Flynn's World in mourning and devotion to the beloved Admira so his + sacrifice may never be forgotten. StartPopulation: 3 DistrictData: - DistrictType: 0 Name: Flynn's World Prime - Rating: 0 + Rating: 1 - DistrictType: 0 Name: Flynn's World Secundi Rating: 0 - - DistrictType: 2 + - DistrictType: 5 Name: Agri-District - Rating: 0 - HasShipyard: 0 - ShipyardRating: 0 - - Name: Vaiar - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Marland - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Ahr - Description: - StartPopulation: - DistrictData: [] + Rating: 1 HasShipyard: 0 ShipyardRating: 0 - Name: Rimspace Station @@ -26024,7 +26373,7 @@ MonoBehaviour: to it in very unsetteling way. StartPopulation: 1 DistrictData: - - DistrictType: 3 + - DistrictType: 6 Name: Special District Rating: 0 HasShipyard: 0 @@ -26034,119 +26383,102 @@ MonoBehaviour: is of vital importance. Its mild planes and gigantic fields are home to generous and friendly kind of settlers whose main Concern is the well beeing of its neighbouring systems. So they think. - StartPopulation: + StartPopulation: 3 DistrictData: - DistrictType: 0 Name: Vesparus Prime - Rating: 0 - - DistrictType: 2 + Rating: 2 + - DistrictType: 5 Name: Agri-District I - Rating: 0 - - DistrictType: 2 + Rating: 2 + - DistrictType: 5 Name: Agri-District II - Rating: 0 - - DistrictType: 2 + Rating: 2 + - DistrictType: 5 Name: Agri-District III - Rating: 0 - HasShipyard: 0 - ShipyardRating: 0 - - Name: Kyralos - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Cervis - Description: - StartPopulation: - DistrictData: [] + Rating: 2 HasShipyard: 0 ShipyardRating: 0 - Name: Inobria Description: In midnight clad, the surface of Inobria is so seldomly touched by sunlight that the people living on it are pale-skinned and unaccustomed to brightness . - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Hammon - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Rythion - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Binnisar - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Waylen - Description: - StartPopulation: - DistrictData: [] + StartPopulation: 2 + DistrictData: + - DistrictType: 2 + Name: Factory Complex + Rating: 1 HasShipyard: 0 ShipyardRating: 0 - - Name: Gysir - Description: - StartPopulation: - DistrictData: [] + - Name: Herasind + Description: Herasind would have stayed an unknown colony world if it were not + for the fact that Thereos Hirt, acting War Secretary of the Republic-In-Exile, + has chosen it as one of his bulwarks against the Wythler menace. It is well-suited + to this purpose both because of its strategic location as well as its manifacture + of goods valuable to the war effort. Day and night, defences are being built, + factories converted to military production and civilians drilled for the seemingly + inevitable invasion. The populace, meanwhile, looks on all of this with mixed + feelings; their lives are irrevocably changed, their cities are defaced with + bunkers and defensive weaponry, but no one can argue the existential threat + the Dominion poses. The only thing remaining is to grimly stand strong together, + ready to hold out for eternity, waiting for a tomorrow that may never come. + StartPopulation: 5 + DistrictData: + - DistrictType: 0 + Name: Herasind Prime + Rating: 2 + - DistrictType: 0 + Name: Herasind Secundi + Rating: 3 + - DistrictType: 1 + Name: Factory Complex + Rating: 2 HasShipyard: 0 ShipyardRating: 0 - - Name: Garsomyr - Description: - StartPopulation: - DistrictData: [] + - Name: Amothep + Description: The Dynasty which resined on the arid world of Amothep ruled the + great Pyramid city for generations. As the war reaches the system borders the + populace is unsure about its leaders tenacity. But beyond a political struggle + in Pyramid City, the mysteries of the namesake monument will reveal their ancient + qualities. A new star is born in the midst of the void. A spectre against the + dying of the light. + StartPopulation: 4 + DistrictData: + - DistrictType: 0 + Name: Amothep Prime + Rating: 3 + - DistrictType: 0 + Name: Amothep Secundi + Rating: 0 + - DistrictType: 6 + Name: Special District + Rating: 0 HasShipyard: 0 ShipyardRating: 0 - Name: Ehrlen - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Varr - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Karth - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Sikhara - Description: - StartPopulation: - DistrictData: [] - HasShipyard: 0 - ShipyardRating: 0 - - Name: Ingrim - Description: - StartPopulation: + Description: The lady of Ehrlen, Constance Aurelia is the ruler of a peaceful + world whoose ties to the Republic are strong and old. 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DistrictType: 2 - DistrictLevel: 0 + DistrictType: 5 + DistrictLevel: 1 --- !u!114 &2141017712 MonoBehaviour: m_ObjectHideFlags: 0 @@ -122837,7 +124806,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 59300c3dd14d29d4895f5f18e85d7eb3, type: 3} m_Name: m_EditorClassIdentifier: - zoneId: 391 + zoneId: 398 attackZone: 0 mainZone: 0 --- !u!4 &2141017713 @@ -122868,7 +124837,7 @@ MonoBehaviour: m_EditorClassIdentifier: _sceneGuid: b6be21d7-20d2-40b3-8a2c-d82eef7672f4 _serializerGuid: 593f7749-42a7-44fa-b61f-4bec598bae21 - _prefabId: 3 + _prefabId: 0 _updateRate: 1 _autoFreezeProxyFrames: 0 _clientPredicted: 1 diff --git a/Assets/GWConquest/Scripts/Planet.cs b/Assets/GWConquest/Scripts/Planet.cs index bca8e20..983f54e 100644 --- a/Assets/GWConquest/Scripts/Planet.cs +++ b/Assets/GWConquest/Scripts/Planet.cs @@ -535,38 +535,6 @@ namespace GWConquest #if UNITY_EDITOR - - [ContextMenu("Setup Zones")] - public void SetupZones() - { - UnityEditor.Undo.RecordObject(this, "Setting up zones"); - if (GetMainZone(ZoneType.Space) == null) - { - Zone zone = CreateZone("SpaceMain"); - zone.mainZone = true; - Util.ArrayAppend(ref spaceZones, zone); - } - if (GetMainZone(ZoneType.Ground) == null) - { - Zone zone = CreateZone("GroundMain"); - zone.mainZone = true; - Util.ArrayAppend(ref groundZones, zone); - } - if (GetAttackZones(ZoneType.Space).Length == 0) - { - Zone zone = CreateZone("SpaceAttack"); - zone.attackZone = true; - Util.ArrayAppend(ref spaceZones, zone); - } - if (GetAttackZones(ZoneType.Ground).Length == 0) - { - Zone zone = CreateZone("GroundAttack"); - zone.attackZone = true; - Util.ArrayAppend(ref groundZones, zone); - } - UnityEditor.PrefabUtility.RecordPrefabInstancePropertyModifications(this); - } - [ContextMenu("Setup Zones From Database")] public void SetupZonesFromDatabase() { @@ -657,6 +625,7 @@ namespace GWConquest d.DistrictType = districtData.DistrictType; d.DistrictName = districtData.Name; + d.DistrictLevel = districtData.Rating; UnityEditor.PrefabUtility.RecordPrefabInstancePropertyModifications(d); @@ -721,6 +690,7 @@ namespace GWConquest d.DistrictType = DistrictType.SpaceStation; d.DistrictName = planetName + " Station"; + d.DistrictLevel = data.ShipyardRating; UnityEditor.PrefabUtility.RecordPrefabInstancePropertyModifications(d); } diff --git a/Assets/GWConquest/Scripts/PlanetRegistry.cs b/Assets/GWConquest/Scripts/PlanetRegistry.cs index c002b2d..418ce24 100644 --- a/Assets/GWConquest/Scripts/PlanetRegistry.cs +++ b/Assets/GWConquest/Scripts/PlanetRegistry.cs @@ -88,14 +88,47 @@ namespace GWConquest GameManager.Instance.PlanetData = planetDataMap.Values.ToArray(); } + private static List ParseRatings(string ratingsString) + { + List ratings = new List(); + if(ratingsString.Length == 0) + { + return ratings; + } + + var ratingsStrs = ratingsString.Replace(" ", "").Split(','); + foreach(var str in ratingsStrs) + { + var splits = str.Split('x'); + if(splits.Length != 2) + { + throw new System.FormatException("Wrong rating string: " + str); + } + else { + int number = int.Parse(splits[0]); + int rating = int.Parse(splits[1]); + for(int i = 0; i < number; i++) + { + ratings.Add(rating-1); + } + } + } + return ratings; + } + private static PlanetDistrictData[] LoadDistrictData(CSVFile.CSVEntry data) { string planetName = data.GetString("Name"); string structureTypes = data.GetString("Structure Types"); - string factoryTypes = data.GetString("Factory Type"); + string factoryTypes = data.GetString("Factory Type"); try { + List factoryRatings = ParseRatings(data.GetString("Factory Rating")); + List civilRatings = ParseRatings(data.GetString("Civil Rating")); + List foodRatings = ParseRatings(data.GetString("Food Rating")); + + string factoryStr = factoryTypes.Replace(" ", null); string[] factoryArr = factoryStr.Split(','); List factoryList = new List(); @@ -160,11 +193,14 @@ namespace GWConquest { DistrictType districtType; string districtName; + int rating; switch(dtypeStr) { case "Civil": districtType = DistrictType.Civil; districtName = planetName; + rating = civilRatings[0]; + civilRatings.RemoveAt(0); break; case "Factory": if(factoryIndex < factoryList.Count) @@ -177,14 +213,19 @@ namespace GWConquest } factoryIndex++; districtName = "Factory Complex"; + rating = factoryRatings[0]; + factoryRatings.RemoveAt(0); break; case "Food": districtType = DistrictType.Food; districtName = "Agri-District"; + rating = foodRatings[0]; + foodRatings.RemoveAt(0); break; case "Special": districtType = DistrictType.Special; districtName = "Special District"; + rating = 0; break; default: continue; @@ -207,7 +248,8 @@ namespace GWConquest list.Add(new PlanetDistrictData() { DistrictType = districtType, - Name = name + Name = name, + Rating = rating }); } }