Browse Source

Aufräumen: Restliche Ordner

bolt_update
laurids 3 years ago
parent
commit
be2c3b3f81
91 changed files with 0 additions and 472188 deletions
  1. +0
    -9
      Assets/4K_Space_Skyboxes/Demo.meta
  2. +0
    -852
      Assets/4K_Space_Skyboxes/Demo/Demo_scene.unity
  3. +0
    -8
      Assets/4K_Space_Skyboxes/Demo/Demo_scene.unity.meta
  4. +0
    -9
      Assets/4K_Space_Skyboxes/Demo/Image.meta
  5. BIN
      Assets/4K_Space_Skyboxes/Demo/Image/space_skyboxes_logo.png
  6. +0
    -103
      Assets/4K_Space_Skyboxes/Demo/Image/space_skyboxes_logo.png.meta
  7. +0
    -9
      Assets/4K_Space_Skyboxes/Demo/Scripts.meta
  8. +0
    -31
      Assets/4K_Space_Skyboxes/Demo/Scripts/Camera_control.cs
  9. +0
    -12
      Assets/4K_Space_Skyboxes/Demo/Scripts/Camera_control.cs.meta
  10. +0
    -38
      Assets/4K_Space_Skyboxes/Demo/Scripts/Skybox_rotator.cs
  11. +0
    -12
      Assets/4K_Space_Skyboxes/Demo/Scripts/Skybox_rotator.cs.meta
  12. +0
    -8
      Assets/EarthSimplePlanets.meta
  13. +0
    -8
      Assets/EarthSimplePlanets/Materials.meta
  14. +0
    -97
      Assets/EarthSimplePlanets/Materials/Clouds2.mat
  15. +0
    -6
      Assets/EarthSimplePlanets/Materials/Clouds2.mat.meta
  16. +0
    -97
      Assets/EarthSimplePlanets/Materials/Clouds2Shadow.mat
  17. +0
    -6
      Assets/EarthSimplePlanets/Materials/Clouds2Shadow.mat.meta
  18. +0
    -8
      Assets/EarthSimplePlanets/Textures.meta
  19. +0
    -8
      Assets/EarthSimplePlanets/Textures/Clouds.meta
  20. BIN
      Assets/EarthSimplePlanets/Textures/EarthSimple4.jpg
  21. +0
    -55
      Assets/EarthSimplePlanets/Textures/EarthSimple4.jpg.meta
  22. +0
    -8
      Assets/EarthSimplePlanets/Textures/Normals.meta
  23. BIN
      Assets/EarthSimplePlanets/Textures/Normals/EarthSimpleBump4.jpg
  24. +0
    -55
      Assets/EarthSimplePlanets/Textures/Normals/EarthSimpleBump4.jpg.meta
  25. +0
    -0
      Assets/GWConquest/Textures/Planets/2k_neptune.jpg
  26. +0
    -0
      Assets/GWConquest/Textures/Planets/2k_neptune.jpg.meta
  27. +0
    -0
      Assets/GWConquest/Textures/Planets/8k_earth_clouds.jpg
  28. +0
    -0
      Assets/GWConquest/Textures/Planets/8k_earth_clouds.jpg.meta
  29. +0
    -0
      Assets/GWConquest/Textures/Planets/8k_mars.jpg
  30. +0
    -0
      Assets/GWConquest/Textures/Planets/8k_mars.jpg.meta
  31. +0
    -0
      Assets/GWConquest/Textures/Planets/Cloud2.png
  32. +0
    -0
      Assets/GWConquest/Textures/Planets/Cloud2.png.meta
  33. +0
    -0
      Assets/GWConquest/Textures/Planets/Coruscant.jpg
  34. +0
    -0
      Assets/GWConquest/Textures/Planets/Coruscant.jpg.meta
  35. +0
    -0
      Assets/GWConquest/Textures/Planets/Coruscant_night.jpg
  36. +0
    -0
      Assets/GWConquest/Textures/Planets/Coruscant_night.jpg.meta
  37. +0
    -0
      Assets/GWConquest/Textures/Planets/mars_1k_normal.jpg
  38. +0
    -0
      Assets/GWConquest/Textures/Planets/mars_1k_normal.jpg.meta
  39. +0
    -0
      Assets/GWConquest/Textures/Planets/mars_1k_topo.jpg
  40. +0
    -0
      Assets/GWConquest/Textures/Planets/mars_1k_topo.jpg.meta
  41. +0
    -0
      Assets/GWConquest/Textures/Planets/mercurymap.jpg
  42. +0
    -0
      Assets/GWConquest/Textures/Planets/mercurymap.jpg.meta
  43. +0
    -0
      Assets/GWConquest/Textures/Planets/plutobump2k.jpg
  44. +0
    -0
      Assets/GWConquest/Textures/Planets/plutobump2k.jpg.meta
  45. +0
    -0
      Assets/GWConquest/Textures/Planets/plutomap2k.jpg
  46. +0
    -0
      Assets/GWConquest/Textures/Planets/plutomap2k.jpg.meta
  47. +0
    -8
      Assets/Galactic Wars.meta
  48. +0
    -8
      Assets/Galactic Wars/Animations.meta
  49. +0
    -270179
      Assets/Galactic Wars/Animations/planet1.anim
  50. +0
    -8
      Assets/Galactic Wars/Animations/planet1.anim.meta
  51. +0
    -72
      Assets/Galactic Wars/Animations/planet1.controller
  52. +0
    -8
      Assets/Galactic Wars/Animations/planet1.controller.meta
  53. +0
    -8
      Assets/Galactic Wars/Materials.meta
  54. +0
    -88
      Assets/Galactic Wars/Materials/PlanetTest.mat
  55. +0
    -8
      Assets/Galactic Wars/Materials/PlanetTest.mat.meta
  56. +0
    -8
      Assets/Galactic Wars/Prefabs.meta
  57. +0
    -486
      Assets/Galactic Wars/Prefabs/SumpaPlanet.prefab
  58. +0
    -7
      Assets/Galactic Wars/Prefabs/SumpaPlanet.prefab.meta
  59. +0
    -8
      Assets/Materials.meta
  60. +0
    -83
      Assets/Materials/Skybox_Mat.mat
  61. +0
    -8
      Assets/Materials/Skybox_Mat.mat.meta
  62. +0
    -9
      Assets/PlanetPack/Code.meta
  63. +0
    -29
      Assets/PlanetPack/Code/PlanetRotate.cs
  64. +0
    -12
      Assets/PlanetPack/Code/PlanetRotate.cs.meta
  65. +0
    -8
      Assets/Planets.meta
  66. +0
    -8
      Assets/Planets/Materials.meta
  67. +0
    -138
      Assets/Planets/Materials/SkyFromSpace.mat
  68. +0
    -6
      Assets/Planets/Materials/SkyFromSpace.mat.meta
  69. +0
    -8
      Assets/Planets/Meshes.meta
  70. +0
    -8
      Assets/Planets/Meshes/Materials.meta
  71. +0
    -77
      Assets/Planets/Meshes/Materials/Sphere01Mat.mat
  72. +0
    -8
      Assets/Planets/Meshes/Materials/Sphere01Mat.mat.meta
  73. +0
    -198519
      Assets/Planets/Meshes/sphere.obj
  74. +0
    -77
      Assets/Planets/Meshes/sphere.obj.meta
  75. +0
    -8
      Assets/Planets/Scripts.meta
  76. +0
    -73
      Assets/Planets/Scripts/PlanetInit.cs
  77. +0
    -10
      Assets/Planets/Scripts/PlanetInit.cs.meta
  78. +0
    -8
      Assets/Planets/Shaders.meta
  79. +0
    -147
      Assets/Planets/Shaders/SkyFromSpace.shader
  80. +0
    -7
      Assets/Planets/Shaders/SkyFromSpace.shader.meta
  81. +0
    -8
      Assets/Settings.meta
  82. +0
    -480
      Assets/Settings/PostProcessVolumeProfile.asset
  83. +0
    -8
      Assets/Settings/PostProcessVolumeProfile.asset.meta
  84. +0
    -8
      Assets/Unflaetige Zergliederung.meta
  85. +0
    -8
      Assets/_TerrainAutoUpgrade.meta
  86. +0
    -22
      Assets/_TerrainAutoUpgrade/layer_GoodDirt30f398e87d143c9f.terrainlayer
  87. +0
    -8
      Assets/_TerrainAutoUpgrade/layer_GoodDirt30f398e87d143c9f.terrainlayer.meta
  88. +0
    -22
      Assets/_TerrainAutoUpgrade/layer_Grass (Hill)30f398e87d143c9f.terrainlayer
  89. +0
    -8
      Assets/_TerrainAutoUpgrade/layer_Grass (Hill)30f398e87d143c9f.terrainlayer.meta
  90. +0
    -22
      Assets/_TerrainAutoUpgrade/layer_Grass&Rock30f398e87d143c9f.terrainlayer
  91. +0
    -8
      Assets/_TerrainAutoUpgrade/layer_Grass&Rock30f398e87d143c9f.terrainlayer.meta

+ 0
- 9
Assets/4K_Space_Skyboxes/Demo.meta View File

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 19e9f48ee75b94148a830307fed469df
folderAsset: yes
timeCreated: 1511356706
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 852
Assets/4K_Space_Skyboxes/Demo/Demo_scene.unity View File

@ -1,852 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 2100000, guid: 6721f73020d12414ab1102dd098153a2, type: 2}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 1
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 512
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 0
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &769386492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 769386493}
- component: {fileID: 769386495}
- component: {fileID: 769386494}
m_Layer: 0
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &769386493
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 769386492}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2024094783}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 136.22, y: -64}
m_SizeDelta: {x: 249, y: 110}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &769386494
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 769386492}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.3897059, g: 0.3897059, b: 0.3897059, a: 1}
m_RaycastTarget: 0
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 10
m_FontStyle: 1
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 0
m_AlignByGeometry: 1
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 'Left mouse button - click to cycle through skyboxes
Right mouse
button - hold to rotate view
Please note that if you are using a high quality
compression format on the textures, there might be a short delay when switching
between skyboxes'
--- !u!222 &769386495
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 769386492}
m_CullTransparentMesh: 0
--- !u!1 &1256703271
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1057184630866270, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1256703272}
- component: {fileID: 1256703274}
- component: {fileID: 1256703273}
m_Layer: 5
m_Name: Text_SkyboxName
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1256703272
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 224364179500805780, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256703271}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2024094783}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 269.49008, y: 21.11}
m_SizeDelta: {x: 500, y: 75}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1256703273
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114634103553884048, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256703271}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.3882353, g: 0.3882353, b: 0.3882353, a: 1}
m_RaycastTarget: 0
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 10
m_FontStyle: 1
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 100
m_Alignment: 3
m_AlignByGeometry: 1
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Skybox Material
--- !u!222 &1256703274
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 222563123388697090, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256703271}
m_CullTransparentMesh: 0
--- !u!1 &1485336083
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1485336084}
- component: {fileID: 1485336086}
- component: {fileID: 1485336085}
m_Layer: 0
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1485336084
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1485336083}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.85513157, y: 0.85513157, z: 0.85513157}
m_Children: []
m_Father: {fileID: 2024094783}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -102.61578, y: 47.374268}
m_SizeDelta: {x: 200, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1485336085
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1485336083}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: cf67f092434457749a84b2ef4c0a4687, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1485336086
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1485336083}
m_CullTransparentMesh: 0
--- !u!1 &1568199987
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1470403766478034, guid: dbdceb58fb6489446a4c9a08cd7d90ee,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1568199995}
- component: {fileID: 1568199992}
- component: {fileID: 1568199990}
- component: {fileID: 1568199989}
- component: {fileID: 1568199988}
- component: {fileID: 1568199994}
m_Layer: 0
m_Name: Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1568199988
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114017621732755682, guid: dbdceb58fb6489446a4c9a08cd7d90ee,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1568199987}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80a8058f929ee6b4f93b249660d68cd3, type: 3}
m_Name:
m_EditorClassIdentifier:
speedH: 2
speedV: 2
--- !u!81 &1568199989
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 81594541294636746, guid: dbdceb58fb6489446a4c9a08cd7d90ee,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1568199987}
m_Enabled: 1
--- !u!124 &1568199990
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 124567148209879224, guid: dbdceb58fb6489446a4c9a08cd7d90ee,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1568199987}
m_Enabled: 1
--- !u!20 &1568199992
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 20523366940162380, guid: dbdceb58fb6489446a4c9a08cd7d90ee,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1568199987}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 66
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!222 &1568199994
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1568199987}
m_CullTransparentMesh: 0
--- !u!224 &1568199995
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1568199987}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2024094783}
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1660312702
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1700090337177880, guid: a83e624c548e01b42aafaeaeb9322cc1,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1660312704}
- component: {fileID: 1660312703}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1660312703
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 108066822858648682, guid: a83e624c548e01b42aafaeaeb9322cc1,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1660312702}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1660312704
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4807020822469052, guid: a83e624c548e01b42aafaeaeb9322cc1,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1660312702}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1754236522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1188809518473588, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1754236523}
- component: {fileID: 1754236525}
- component: {fileID: 1754236524}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1754236523
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4492715218409066, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1754236522}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1754236524
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114829933591167908, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1754236522}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &1754236525
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114386748834186118, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1754236522}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 5
--- !u!1 &2022912863
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1245428069446630, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2022912864}
- component: {fileID: 2022912865}
m_Layer: 0
m_Name: level_controller
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2022912864
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4640098621244910, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2022912863}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2022912865
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114866694711958982, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2022912863}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71ed22f106044b34ab2816a437e00498, type: 3}
m_Name:
m_EditorClassIdentifier:
skyboxNameText: {fileID: 1256703273}
skyboxes:
- {fileID: 2100000, guid: 6721f73020d12414ab1102dd098153a2, type: 2}
- {fileID: 2100000, guid: 29cf7ce7e868cc44aadfa6776970895c, type: 2}
- {fileID: 2100000, guid: f849364e421195e46b615bffda4a7355, type: 2}
- {fileID: 2100000, guid: b49291694b955b04796c530789cf1933, type: 2}
- {fileID: 2100000, guid: 2aee6a73bf6e0c3498dc7e1e36c741c2, type: 2}
- {fileID: 2100000, guid: 3fea323c6d9d1fb4ea9cac99c251199c, type: 2}
- {fileID: 2100000, guid: b8ed0f7b386f7f545982acb774113205, type: 2}
- {fileID: 2100000, guid: bdacedd0798b55b44a0ca8d1ccb8395f, type: 2}
- {fileID: 2100000, guid: 66f5fb4609c40bb41bb7b0e0696aad02, type: 2}
- {fileID: 2100000, guid: 96918b7052d01c34faf63a9bac7ad883, type: 2}
- {fileID: 2100000, guid: 4a089b42889b3654b934f4bf303a5bd1, type: 2}
- {fileID: 2100000, guid: a23d2684ebf7671429b9dcceba06c638, type: 2}
- {fileID: 2100000, guid: 485adf81e4e40614cbe1f6d1af53d1bc, type: 2}
- {fileID: 2100000, guid: 2f687e58f90a68a419e0a181488d624a, type: 2}
- {fileID: 2100000, guid: 81d0f18414fa8f44c9f607c63e062a71, type: 2}
- {fileID: 2100000, guid: f12aa8d347814494590cba85d3d7666f, type: 2}
- {fileID: 2100000, guid: 6ae89ed93ff9e9447b387f50cd9b8410, type: 2}
- {fileID: 2100000, guid: 2bf22265e541e6d41838f4316e1849ff, type: 2}
- {fileID: 2100000, guid: 4dcf522f9a6688d40889787d4f341e3d, type: 2}
- {fileID: 2100000, guid: 4eaf33b9fc1ef1c44b468c796abffd7f, type: 2}
- {fileID: 2100000, guid: bd5d8f4a944c33245912c2a670d40af6, type: 2}
- {fileID: 2100000, guid: 272bd21e8651dd3449332ff5b0af0e7b, type: 2}
- {fileID: 2100000, guid: c49582452acbec04e9de1d1fa6724972, type: 2}
- {fileID: 2100000, guid: 51b57cece17a28d498c952150039f883, type: 2}
- {fileID: 2100000, guid: 2ed8d547d9d814c4d90fe0751cbd7a2e, type: 2}
- {fileID: 2100000, guid: 584261ea4b3d7364fa19b2aa1d2a8d03, type: 2}
- {fileID: 2100000, guid: 64d6d7fde6ecf7b4185135710db95cfb, type: 2}
- {fileID: 2100000, guid: d5529394acfc6484faef01a7970d2c3d, type: 2}
- {fileID: 2100000, guid: 82fcb618762a6164bb40d5406324faa4, type: 2}
- {fileID: 2100000, guid: 6b05c464a265fd24d9e76d38959e5c67, type: 2}
- {fileID: 2100000, guid: 908081ee105d95146a8c9fd55d32e106, type: 2}
- {fileID: 2100000, guid: b6fe652f163a7d64fb8805ba3e38ffa7, type: 2}
- {fileID: 2100000, guid: 331deac45b1fc9945a0dd65f83eb0138, type: 2}
- {fileID: 2100000, guid: cdaaeb746943c6640ae890c7ff9b1c2f, type: 2}
- {fileID: 2100000, guid: d638edf627713b245a8d3ed5283c5436, type: 2}
- {fileID: 2100000, guid: 067691ad3049e7d4e86e048505639c2c, type: 2}
- {fileID: 2100000, guid: 37710190c27ba6d458becc62bea998df, type: 2}
- {fileID: 2100000, guid: b2d50b0ad39ceb74e885749ef703380d, type: 2}
- {fileID: 2100000, guid: c0ca09b168fa03044b6e7fa7ff156f79, type: 2}
- {fileID: 2100000, guid: fd74e43c17590c54386939f8483cbfc8, type: 2}
--- !u!1 &2024094782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1969625062653832, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2024094783}
- component: {fileID: 2024094786}
- component: {fileID: 2024094785}
- component: {fileID: 2024094784}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2024094783
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 224424210529450212, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2024094782}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 1256703272}
- {fileID: 769386493}
- {fileID: 1485336084}
m_Father: {fileID: 1568199995}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!114 &2024094784
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114445228966365914, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2024094782}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &2024094785
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114582057027341894, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2024094782}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0.5
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!223 &2024094786
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 223699815603892228, guid: cf9edfde2caebd9479e2a9b556280cc5,
type: 2}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2024094782}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0

+ 0
- 8
Assets/4K_Space_Skyboxes/Demo/Demo_scene.unity.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: a2e5f5d539b871a46b9306cfee4d9c01
timeCreated: 1496761929
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 9
Assets/4K_Space_Skyboxes/Demo/Image.meta View File

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: e64b4c7648572d44aa543337dd489edb
folderAsset: yes
timeCreated: 1511451399
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/4K_Space_Skyboxes/Demo/Image/space_skyboxes_logo.png View File

Before After
Width: 512  |  Height: 512  |  Size: 14 KiB

+ 0
- 103
Assets/4K_Space_Skyboxes/Demo/Image/space_skyboxes_logo.png.meta View File

@ -1,103 +0,0 @@
fileFormatVersion: 2
guid: cf67f092434457749a84b2ef4c0a4687
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: 16
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 9
Assets/4K_Space_Skyboxes/Demo/Scripts.meta View File

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: a858fb81957a33a4c9bc156e9758c0ae
folderAsset: yes
timeCreated: 1511388854
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 31
Assets/4K_Space_Skyboxes/Demo/Scripts/Camera_control.cs View File

@ -1,31 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Camera_control : MonoBehaviour {
public float speedH = 2.0f;
public float speedV = 2.0f;
private float yaw = 0.0f;
private float pitch = 0.0f;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update()
{
if (Input.GetMouseButton(1))
{
yaw += speedH * Input.GetAxis("Mouse X");
pitch -= speedV * Input.GetAxis("Mouse Y");
transform.eulerAngles = new Vector3(pitch, yaw, 0.0f);
}
}
}

+ 0
- 12
Assets/4K_Space_Skyboxes/Demo/Scripts/Camera_control.cs.meta View File

@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: 80a8058f929ee6b4f93b249660d68cd3
timeCreated: 1511357087
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 38
Assets/4K_Space_Skyboxes/Demo/Scripts/Skybox_rotator.cs View File

@ -1,38 +0,0 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Skybox_rotator : MonoBehaviour
{
public Text skyboxNameText;
public List<Material> skyboxes;
private int currentSkybox = 0;
void Start()
{
SetSkybox();
}
void Update ()
{
if (Input.GetMouseButtonDown(0))
{
// increment the skybox
currentSkybox++;
if (currentSkybox >= skyboxes.Count)
{
// loop round to the first skybox if we have reached the last skybox
currentSkybox = 0;
}
SetSkybox();
}
}
void SetSkybox()
{
// set the skybox
RenderSettings.skybox = skyboxes[currentSkybox];
skyboxNameText.text = skyboxes[currentSkybox].name;
}
}

+ 0
- 12
Assets/4K_Space_Skyboxes/Demo/Scripts/Skybox_rotator.cs.meta View File

@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: 71ed22f106044b34ab2816a437e00498
timeCreated: 1511366591
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/EarthSimplePlanets.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 7101874175ed39e488bc8325bce31edc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/EarthSimplePlanets/Materials.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 67cb135a318428c4b83c32fbaa4f95b0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 97
Assets/EarthSimplePlanets/Materials/Clouds2.mat View File

@ -1,97 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Clouds2
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHABLEND_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Detail:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Illum:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 635b8cf5bcc0ea642801b06562b0d1c9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _EmissionLM: 5
- _GlossMapScale: 1
- _Glossiness: 0.01
- _GlossyReflections: 1
- _InvFade: 0.01
- _Metallic: 0
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.04008929
- _Shininess: 0.38925308
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 0.8156863}
- _Emission: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5}
- _SpecColor: {r: 0.5294118, g: 0.5294118, b: 0.5294118, a: 1}
- _TintColor: {r: 0.38235295, g: 0.38235295, b: 0.38235295, a: 0.5019608}

+ 0
- 6
Assets/EarthSimplePlanets/Materials/Clouds2.mat.meta View File

@ -1,6 +0,0 @@
fileFormatVersion: 2
guid: d535379acf58e274dac3ceee6d5a1778
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 97
Assets/EarthSimplePlanets/Materials/Clouds2Shadow.mat View File

@ -1,97 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Clouds2Shadow
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Detail:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Illum:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 635b8cf5bcc0ea642801b06562b0d1c9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.532
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _EmissionLM: 5
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _InvFade: 0.01
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.04008929
- _Shininess: 0.5330637
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _Emission: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5}
- _SpecColor: {r: 0.5294118, g: 0.5294118, b: 0.5294118, a: 1}
- _TintColor: {r: 0.38235295, g: 0.38235295, b: 0.38235295, a: 0.5019608}

+ 0
- 6
Assets/EarthSimplePlanets/Materials/Clouds2Shadow.mat.meta View File

@ -1,6 +0,0 @@
fileFormatVersion: 2
guid: 3d5d7d03f5d97c4469c0b3ad312be8c0
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/EarthSimplePlanets/Textures.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: acee87df15b983c4ba6c7be547975654
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/EarthSimplePlanets/Textures/Clouds.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f2575dff06c92154084d4ecdd628722a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/EarthSimplePlanets/Textures/EarthSimple4.jpg View File

Before After
Width: 4096  |  Height: 2048  |  Size: 956 KiB

+ 0
- 55
Assets/EarthSimplePlanets/Textures/EarthSimple4.jpg.meta View File

@ -1,55 +0,0 @@
fileFormatVersion: 2
guid: 04ef49d7d5375854881bcd3939fb2a38
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: 2
aniso: 9
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/EarthSimplePlanets/Textures/Normals.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 591bbed672f30ba409a4f8c917af15b0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/EarthSimplePlanets/Textures/Normals/EarthSimpleBump4.jpg View File

Before After
Width: 4096  |  Height: 2048  |  Size: 993 KiB

+ 0
- 55
Assets/EarthSimplePlanets/Textures/Normals/EarthSimpleBump4.jpg.meta View File

@ -1,55 +0,0 @@
fileFormatVersion: 2
guid: 115abb4ae41f3a1439a52fb222ec212d
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 1
externalNormalMap: 1
heightScale: 0.009
normalMapFilter: 1
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: 9
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 1
buildTargetSettings: []
spriteSheet:
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Assets/Unflaetige Zergliederung/2k_neptune.jpg → Assets/GWConquest/Textures/Planets/2k_neptune.jpg View File


Assets/Unflaetige Zergliederung/2k_neptune.jpg.meta → Assets/GWConquest/Textures/Planets/2k_neptune.jpg.meta View File


Assets/Unflaetige Zergliederung/8k_earth_clouds.jpg → Assets/GWConquest/Textures/Planets/8k_earth_clouds.jpg View File


Assets/Unflaetige Zergliederung/8k_earth_clouds.jpg.meta → Assets/GWConquest/Textures/Planets/8k_earth_clouds.jpg.meta View File


Assets/Unflaetige Zergliederung/8k_mars.jpg → Assets/GWConquest/Textures/Planets/8k_mars.jpg View File


Assets/Unflaetige Zergliederung/8k_mars.jpg.meta → Assets/GWConquest/Textures/Planets/8k_mars.jpg.meta View File


Assets/EarthSimplePlanets/Textures/Clouds/Cloud2.png → Assets/GWConquest/Textures/Planets/Cloud2.png View File


Assets/EarthSimplePlanets/Textures/Clouds/Cloud2.png.meta → Assets/GWConquest/Textures/Planets/Cloud2.png.meta View File


Assets/Unflaetige Zergliederung/Coruscant.jpg → Assets/GWConquest/Textures/Planets/Coruscant.jpg View File


Assets/Unflaetige Zergliederung/Coruscant.jpg.meta → Assets/GWConquest/Textures/Planets/Coruscant.jpg.meta View File


Assets/Unflaetige Zergliederung/Coruscant_night.jpg → Assets/GWConquest/Textures/Planets/Coruscant_night.jpg View File


Assets/Unflaetige Zergliederung/Coruscant_night.jpg.meta → Assets/GWConquest/Textures/Planets/Coruscant_night.jpg.meta View File


Assets/Unflaetige Zergliederung/mars_1k_normal.jpg → Assets/GWConquest/Textures/Planets/mars_1k_normal.jpg View File


Assets/Unflaetige Zergliederung/mars_1k_normal.jpg.meta → Assets/GWConquest/Textures/Planets/mars_1k_normal.jpg.meta View File


Assets/Unflaetige Zergliederung/mars_1k_topo.jpg → Assets/GWConquest/Textures/Planets/mars_1k_topo.jpg View File


Assets/Unflaetige Zergliederung/mars_1k_topo.jpg.meta → Assets/GWConquest/Textures/Planets/mars_1k_topo.jpg.meta View File


Assets/Unflaetige Zergliederung/mercurymap.jpg → Assets/GWConquest/Textures/Planets/mercurymap.jpg View File


Assets/Unflaetige Zergliederung/mercurymap.jpg.meta → Assets/GWConquest/Textures/Planets/mercurymap.jpg.meta View File


Assets/Unflaetige Zergliederung/plutobump2k.jpg → Assets/GWConquest/Textures/Planets/plutobump2k.jpg View File


Assets/Unflaetige Zergliederung/plutobump2k.jpg.meta → Assets/GWConquest/Textures/Planets/plutobump2k.jpg.meta View File


Assets/Unflaetige Zergliederung/plutomap2k.jpg → Assets/GWConquest/Textures/Planets/plutomap2k.jpg View File


Assets/Unflaetige Zergliederung/plutomap2k.jpg.meta → Assets/GWConquest/Textures/Planets/plutomap2k.jpg.meta View File


+ 0
- 8
Assets/Galactic Wars.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 4eeb136afafe4354d8ed8c7f692b1bda
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Galactic Wars/Animations.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 22ca895bcda332a41ad15ec3d58ca86b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 270179
Assets/Galactic Wars/Animations/planet1.anim
File diff suppressed because it is too large
View File


+ 0
- 8
Assets/Galactic Wars/Animations/planet1.anim.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 0692c5ef9e1e5494daedc4eb14db74ed
timeCreated: 1433266122
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 72
Assets/Galactic Wars/Animations/planet1.controller View File

@ -1,72 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: planet1
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 110793364}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &110279402
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: planet1
m_Speed: 0.1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 0692c5ef9e1e5494daedc4eb14db74ed, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &110793364
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 110279402}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 110279402}

+ 0
- 8
Assets/Galactic Wars/Animations/planet1.controller.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 6a560b7cf542072438c9dbc1ebe4568c
timeCreated: 1433266122
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Galactic Wars/Materials.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: bcab0b9737a04ed42b21e4b50a7b4af1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 88
Assets/Galactic Wars/Materials/PlanetTest.mat View File

@ -1,88 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PlanetTest
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION _METALLICGLOSSMAP _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 115abb4ae41f3a1439a52fb222ec212d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 04ef49d7d5375854881bcd3939fb2a38, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 04ef49d7d5375854881bcd3939fb2a38, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: 04ef49d7d5375854881bcd3939fb2a38, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Falloff: 5
- _FalloffPlanet: 4
- _GlossMapScale: 0.325
- _Glossiness: 0.253
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Size: 0.1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Transparency: 20
- _TransparencyPlanet: 0.8
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _AtmoColor: {r: 0.6358132, g: 0.7225509, b: 0.8235294, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

+ 0
- 8
Assets/Galactic Wars/Materials/PlanetTest.mat.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 93b84db3605afe946826a7e5ffc06f08
timeCreated: 1471981255
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Galactic Wars/Prefabs.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f1f5cdc800da94048be93f1bf2b023c3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 486
Assets/Galactic Wars/Prefabs/SumpaPlanet.prefab View File

@ -1,486 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2380904862495071025
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2380904862494967569}
- component: {fileID: 2380904862504560883}
m_Layer: 11
m_Name: Ground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2380904862494967569
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071025}
m_LocalRotation: {x: -0.000000030908623, y: -0.7071068, z: -0.7071068, w: 0.000000030908623}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2380904862494967575}
m_Father: {fileID: 2380904862494967579}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &2380904862504560883
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071025}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 8784879114f624946ab37aa4a373b971, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &2380904862495071027
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2380904862494967571}
- component: {fileID: 2380904862498359091}
- component: {fileID: 2380904862497261043}
m_Layer: 11
m_Name: Sphere01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2380904862494967571
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071027}
m_LocalRotation: {x: -0.000000030908623, y: -0.7071068, z: -0.7071068, w: 0.000000030908623}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0250014, y: 1.0250005, z: 1.0250014}
m_Children: []
m_Father: {fileID: 2380904862494967579}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2380904862498359091
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071027}
m_Mesh: {fileID: 4300000, guid: 8784879114f624946ab37aa4a373b971, type: 3}
--- !u!23 &2380904862497261043
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071027}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d41d96315ef6442a423e5e31b701ea, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2380904862495071029
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2380904862494967573}
- component: {fileID: 2380904862504560881}
m_Layer: 11
m_Name: Sky
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2380904862494967573
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071029}
m_LocalRotation: {x: -0.000000030908623, y: -0.7071068, z: -0.7071068, w: 0.000000030908623}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1.025, y: 1.025, z: 1.025}
m_Children:
- {fileID: 2380904863174417747}
- {fileID: 2380904863321339089}
m_Father: {fileID: 2380904862494967579}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90, y: -180, z: 0}
--- !u!95 &2380904862504560881
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071029}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 8784879114f624946ab37aa4a373b971, type: 3}
m_Controller: {fileID: 9100000, guid: 6a560b7cf542072438c9dbc1ebe4568c, type: 2}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &2380904862495071031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2380904862494967575}
- component: {fileID: 2380904862498359089}
- component: {fileID: 2380904862497261041}
m_Layer: 11
m_Name: Sphere01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2380904862494967575
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071031}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2380904862494967569}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2380904862498359089
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071031}
m_Mesh: {fileID: 4300000, guid: 8784879114f624946ab37aa4a373b971, type: 3}
--- !u!23 &2380904862497261041
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071031}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 93b84db3605afe946826a7e5ffc06f08, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2380904862495071035
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2380904862494967579}
- component: {fileID: 2380904862505807571}
- component: {fileID: 2380904862495104404}
m_Layer: 11
m_Name: SumpaPlanet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2380904862494967579
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071035}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 868, y: -1396, z: -3785}
m_LocalScale: {x: 3050.3857, y: 3050.3872, z: 3050.3872}
m_Children:
- {fileID: 2380904862494967571}
- {fileID: 2380904862494967569}
- {fileID: 2380904862494967573}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!114 &2380904862505807571
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071035}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c92610c064fec4f449cce9ea3849b4b4, type: 3}
m_Name:
m_EditorClassIdentifier:
m_sun: {fileID: 0}
m_groundMaterial: {fileID: 2100000, guid: 93b84db3605afe946826a7e5ffc06f08, type: 2}
m_skyMaterial: {fileID: 2100000, guid: f5d41d96315ef6442a423e5e31b701ea, type: 2}
m_hdrExposure: 0.8
m_waveLength: {x: 0.65, y: 0.57, z: 0.475}
m_ESun: 15
m_kr: 0.0025
m_km: 0.001
m_g: -0.99
--- !u!135 &2380904862495104404
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904862495071035}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &2380904863174417744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2380904863174417747}
- component: {fileID: 2380904863174417749}
- component: {fileID: 2380904863174417746}
m_Layer: 11
m_Name: Clouds
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2380904863174417747
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904863174417744}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.98838, y: 0.98838, z: 0.98838}
m_Children: []
m_Father: {fileID: 2380904862494967573}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2380904863174417749
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904863174417744}
m_Mesh: {fileID: 4300000, guid: 8784879114f624946ab37aa4a373b971, type: 3}
--- !u!23 &2380904863174417746
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904863174417744}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d535379acf58e274dac3ceee6d5a1778, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2380904863321339086
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2380904863321339089}
- component: {fileID: 2380904863321339091}
- component: {fileID: 2380904863321339088}
m_Layer: 11
m_Name: Clouds (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2380904863321339089
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904863321339086}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.98197436, y: 0.98197436, z: 0.98197436}
m_Children: []
m_Father: {fileID: 2380904862494967573}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2380904863321339091
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904863321339086}
m_Mesh: {fileID: 4300000, guid: 8784879114f624946ab37aa4a373b971, type: 3}
--- !u!23 &2380904863321339088
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2380904863321339086}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3d5d7d03f5d97c4469c0b3ad312be8c0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

+ 0
- 7
Assets/Galactic Wars/Prefabs/SumpaPlanet.prefab.meta View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 436c24aeb3ffcfb4e9c5353da17208fe
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Materials.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 878e8ea14dcd14b47962dca08e365d2b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 83
Assets/Materials/Skybox_Mat.mat View File

@ -1,83 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Skybox_Mat
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _SUNDISK_HIGH_QUALITY
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AtmosphereThickness: 0.53
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 1.25
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SunDisk: 2
- _SunSize: 0.04
- _SunSizeConvergence: 5
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GroundColor: {r: 0.6392157, g: 0.6901961, b: 0.7411765, a: 1}
- _SkyTint: {r: 1, g: 1, b: 1, a: 1}

+ 0
- 8
Assets/Materials/Skybox_Mat.mat.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e79deb2e6d4a5b142a0efa22234d22f5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 9
Assets/PlanetPack/Code.meta View File

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 379a688af470c5f44adf45fbfc7d2892
folderAsset: yes
timeCreated: 1439903877
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 29
Assets/PlanetPack/Code/PlanetRotate.cs View File

@ -1,29 +0,0 @@
using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
#endif
public class PlanetRotate : MonoBehaviour
{
public static float GlobalSpeedup = 1.0f;
public Vector3 InitialOrientation = Vector3.zero;
public Vector3 RotationOrientation = Vector3.zero;
private Vector3 CurrentOrientation = Vector3.zero;
// Use this for initialization
void Start()
{
#if UNITY_EDITOR
EditorUtility.SetSelectedWireframeHidden(GetComponent<Renderer>(), true);
#endif
}
// Update is called once per frame
void Update()
{
CurrentOrientation += RotationOrientation * Time.deltaTime * GlobalSpeedup;
transform.localRotation = Quaternion.Euler(InitialOrientation) * Quaternion.Euler(CurrentOrientation);
}
}

+ 0
- 12
Assets/PlanetPack/Code/PlanetRotate.cs.meta View File

@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: 1cc1e10ea387e2a4095767e0bf939ed8
timeCreated: 1436648546
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Planets.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: a6d0bc9339e91b843beffc30b31691c3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Planets/Materials.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 1e91cefc5cbbb3d40be767d2df471811
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 138
Assets/Planets/Materials/SkyFromSpace.mat View File

@ -1,138 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SkyFromSpace
m_Shader: {fileID: 4800000, guid: f999cfc7c57399144ac708b6a84d035b, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: 3000
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _SrcBlend
second: 1
data:
first:
name: _DstBlend
second: 0
data:
first:
name: _Cutoff
second: 0.5
data:
first:
name: _Parallax
second: 0.02
data:
first:
name: _ZWrite
second: 1
data:
first:
name: _Glossiness
second: 0.5
data:
first:
name: _BumpScale
second: 1
data:
first:
name: _OcclusionStrength
second: 1
data:
first:
name: _DetailNormalMapScale
second: 1
data:
first:
name: _UVSec
second: 0
data:
first:
name: _Mode
second: 0
data:
first:
name: _Metallic
second: 0
m_Colors:
data:
first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}

+ 0
- 6
Assets/Planets/Materials/SkyFromSpace.mat.meta View File

@ -1,6 +0,0 @@
fileFormatVersion: 2
guid: f5d41d96315ef6442a423e5e31b701ea
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Planets/Meshes.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: a3b52de4528569843b3f6579ebdbefc5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Planets/Meshes/Materials.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 4ec6e6dd9988def46897f32bc7f4768c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 77
Assets/Planets/Meshes/Materials/Sphere01Mat.mat View File

@ -1,77 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Sphere01Mat
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

+ 0
- 8
Assets/Planets/Meshes/Materials/Sphere01Mat.mat.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 29ab1aa3aa34ef34fb1dccd0e2d2d63d
timeCreated: 1454952009
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 198519
Assets/Planets/Meshes/sphere.obj
File diff suppressed because it is too large
View File


+ 0
- 77
Assets/Planets/Meshes/sphere.obj.meta View File

@ -1,77 +0,0 @@
fileFormatVersion: 2
guid: 8784879114f624946ab37aa4a373b971
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
100002: Sphere01
400000: //RootNode
400002: Sphere01
2300000: Sphere01
3300000: Sphere01
4300000: Sphere01
9500000: //RootNode
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleRotations: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 1
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Planets/Scripts.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 4067c65f42f62654fa47d6739db362b4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 73
Assets/Planets/Scripts/PlanetInit.cs View File

@ -1,73 +0,0 @@
using UnityEngine;
using System.Collections;
public class PlanetInit : MonoBehaviour
{
public GameObject m_sun;
public Material m_groundMaterial;
public Material m_skyMaterial;
public float m_hdrExposure = 0.8f;
public Vector3 m_waveLength = new Vector3(0.65f,0.57f,0.475f); // Wave length of sun light
public float m_ESun = 20.0f; // Sun brightness constant
public float m_kr = 0.0025f; // Rayleigh scattering constant
public float m_km = 0.0010f; // Mie scattering constant
public float m_g = -0.990f; // The Mie phase asymmetry factor, must be between 0.999 to -0.999
//Dont change these
private const float m_outerScaleFactor = 1.025f; // Difference between inner and ounter radius. Must be 2.5%
private float m_innerRadius; // Radius of the ground sphere
private float m_outerRadius; // Radius of the sky sphere
private float m_scaleDepth = 0.25f; // The scale depth (i.e. the altitude at which the atmosphere's average density is found)
void Start ()
{
//Get the radius of the sphere. This presumes that the sphere mesh is a unit sphere (radius of 1)
//that has been scaled uniformly on the x, y and z axis
float radius = transform.lossyScale.x;
m_innerRadius = radius;
//The outer sphere must be 2.5% larger that the inner sphere
m_outerRadius = m_outerScaleFactor * radius;
InitMaterial(m_groundMaterial);
InitMaterial(m_skyMaterial);
}
void Update ()
{
InitMaterial(m_groundMaterial);
InitMaterial(m_skyMaterial);
}
void InitMaterial(Material mat)
{
Vector3 invWaveLength4 = new Vector3(1.0f / Mathf.Pow(m_waveLength.x, 4.0f), 1.0f / Mathf.Pow(m_waveLength.y, 4.0f), 1.0f / Mathf.Pow(m_waveLength.z, 4.0f));
float scale = 1.0f / (m_outerRadius - m_innerRadius);
mat.SetVector("v3LightPos", m_sun.transform.forward*-1.0f);
mat.SetVector("v3InvWavelength", invWaveLength4);
mat.SetFloat("fOuterRadius", m_outerRadius);
mat.SetFloat("fOuterRadius2", m_outerRadius*m_outerRadius);
mat.SetFloat("fInnerRadius", m_innerRadius);
mat.SetFloat("fInnerRadius2", m_innerRadius*m_innerRadius);
mat.SetFloat("fKrESun", m_kr*m_ESun);
mat.SetFloat("fKmESun", m_km*m_ESun);
mat.SetFloat("fKr4PI", m_kr*4.0f*Mathf.PI);
mat.SetFloat("fKm4PI", m_km*4.0f*Mathf.PI);
mat.SetFloat("fScale", scale);
mat.SetFloat("fScaleDepth", m_scaleDepth);
mat.SetFloat("fScaleOverScaleDepth", scale/m_scaleDepth);
mat.SetFloat("fHdrExposure", m_hdrExposure);
mat.SetFloat("g", m_g);
mat.SetFloat("g2", m_g*m_g);
mat.SetVector("v3LightPos", m_sun.transform.forward*-1.0f);
mat.SetVector("v3Translate", transform.position);
}
}

+ 0
- 10
Assets/Planets/Scripts/PlanetInit.cs.meta View File

@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: c92610c064fec4f449cce9ea3849b4b4
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Planets/Shaders.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 560850088352260408309e165b6b055e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 147
Assets/Planets/Shaders/SkyFromSpace.shader View File

@ -1,147 +0,0 @@
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
// Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld'
Shader "Atmosphere/SkyFromSpace"
{
SubShader
{
Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"}
//Tags { "RenderType"="Opaque" }
Pass
{
Blend SrcAlpha OneMinusSrcAlpha
ZWrite Off
Cull Front
//Blend One One
CGPROGRAM
#include "UnityCG.cginc"
#pragma target 3.0
#pragma vertex vert
#pragma fragment frag
uniform float3 v3Translate; // The objects world pos
uniform float3 v3LightPos; // The direction vector to the light source
uniform float3 v3InvWavelength; // 1 / pow(wavelength, 4) for the red, green, and blue channels
uniform float fOuterRadius; // The outer (atmosphere) radius
uniform float fOuterRadius2; // fOuterRadius^2
uniform float fInnerRadius; // The inner (planetary) radius
uniform float fInnerRadius2; // fInnerRadius^2
uniform float fKrESun; // Kr * ESun
uniform float fKmESun; // Km * ESun
uniform float fKr4PI; // Kr * 4 * PI
uniform float fKm4PI; // Km * 4 * PI
uniform float fScale; // 1 / (fOuterRadius - fInnerRadius)
uniform float fScaleDepth; // The scale depth (i.e. the altitude at which the atmosphere's average density is found)
uniform float fScaleOverScaleDepth; // fScale / fScaleDepth
uniform float fHdrExposure; // HDR exposure
uniform float g; // The Mie phase asymmetry factor
uniform float g2; // The Mie phase asymmetry factor squared
struct v2f
{
float4 pos : SV_POSITION;
float2 uv : TEXCOORD0;
float3 t0 : TEXCOORD1;
float3 c0 : COLOR0;
float3 c1 : COLOR1;
};
float scale(float fCos)
{
float x = 1.0 - fCos;
return 0.25 * exp(-0.00287 + x*(0.459 + x*(3.83 + x*(-6.80 + x*5.25))));
}
v2f vert(appdata_base v)
{
float3 v3CameraPos = _WorldSpaceCameraPos - v3Translate; // The camera's current position
float fCameraHeight = length(v3CameraPos); // The camera's current height
float fCameraHeight2 = fCameraHeight*fCameraHeight; // fCameraHeight^2
// Get the ray from the camera to the vertex and its length (which is the far point of the ray passing through the atmosphere)
float3 v3Pos = mul(unity_ObjectToWorld, v.vertex).xyz - v3Translate;
float3 v3Ray = v3Pos - v3CameraPos;
float fFar = length(v3Ray);
v3Ray /= fFar;
// Calculate the closest intersection of the ray with the outer atmosphere (which is the near point of the ray passing through the atmosphere)
float B = 2.0 * dot(v3CameraPos, v3Ray);
float C = fCameraHeight2 - fOuterRadius2;
float fDet = max(0.0, B*B - 4.0 * C);
float fNear = 0.5 * (-B - sqrt(fDet));
// Calculate the ray's start and end positions in the atmosphere, then calculate its scattering offset
float3 v3Start = v3CameraPos + v3Ray * fNear;
fFar -= fNear;
float fStartAngle = dot(v3Ray, v3Start) / fOuterRadius;
float fStartDepth = exp(-1.0/fScaleDepth);
float fStartOffset = fStartDepth*scale(fStartAngle);
const float fSamples = 2.0;
// Initialize the scattering loop variables
float fSampleLength = fFar / fSamples;
float fScaledLength = fSampleLength * fScale;
float3 v3SampleRay = v3Ray * fSampleLength;
float3 v3SamplePoint = v3Start + v3SampleRay * 0.5;
// Now loop through the sample rays
float3 v3FrontColor = float3(0.0, 0.0, 0.0);
for(int i=0; i<int(fSamples); i++)
{
float fHeight = length(v3SamplePoint);
float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fHeight));
float fLightAngle = dot(v3LightPos, v3SamplePoint) / fHeight;
float fCameraAngle = dot(v3Ray, v3SamplePoint) / fHeight;
float fScatter = (fStartOffset + fDepth*(scale(fLightAngle) - scale(fCameraAngle)));
float3 v3Attenuate = exp(-fScatter * (v3InvWavelength * fKr4PI + fKm4PI));
v3FrontColor += v3Attenuate * (fDepth * fScaledLength);
v3SamplePoint += v3SampleRay;
}
v2f OUT;
OUT.pos = UnityObjectToClipPos(v.vertex);
OUT.uv = v.texcoord.xy;
// Finally, scale the Mie and Rayleigh colors and set up the varying variables for the pixel shader
OUT.c0 = v3FrontColor * (v3InvWavelength * fKrESun);
OUT.c1 = v3FrontColor * fKmESun;
OUT.t0 = v3CameraPos - v3Pos;
return OUT;
}
// Calculates the Mie phase function
float getMiePhase(float fCos, float fCos2, float g, float g2)
{
return 1.5 * ((1.0 - g2) / (2.0 + g2)) * (1.0 + fCos2) / pow(1.0 + g2 - 2.0*g*fCos, 1.5);
}
// Calculates the Rayleigh phase function
float getRayleighPhase(float fCos2)
{
return 0.75 + 0.75*fCos2;
}
half4 frag(v2f IN) : COLOR
{
float fCos = dot(v3LightPos, IN.t0) / length(IN.t0);
float fCos2 = fCos*fCos;
float3 col = getRayleighPhase(fCos2) * IN.c0 + getMiePhase(fCos, fCos2, g, g2) * IN.c1;
col = 1.0 - exp(col * -fHdrExposure);
return float4(col,col.b);
}
ENDCG
}
}
}

+ 0
- 7
Assets/Planets/Shaders/SkyFromSpace.shader.meta View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: f999cfc7c57399144ac708b6a84d035b
ShaderImporter:
defaultTextures: []
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Settings.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 4a4fa7d97acc913428e3423160ee5d60
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 480
Assets/Settings/PostProcessVolumeProfile.asset View File

@ -1,480 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
m_Name: PostProcessVolumeProfile
m_EditorClassIdentifier:
settings:
- {fileID: 114065399647409342}
- {fileID: 114501906145162340}
- {fileID: 114062315097659046}
- {fileID: 114981667653416594}
- {fileID: 114496529088806156}
- {fileID: 114986950776308208}
--- !u!114 &114062315097659046
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b94fcd11afffcb142908bfcb1e261fba, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
shutterAngle:
overrideState: 0
value: 270
sampleCount:
overrideState: 0
value: 10
--- !u!114 &114065399647409342
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: adb84e30e02715445aeb9959894e3b4d, type: 3}
m_Name: ColorGrading
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
gradingMode:
overrideState: 0
value: 1
externalLut:
overrideState: 0
value: {fileID: 0}
defaultState: 1
tonemapper:
overrideState: 1
value: 2
toneCurveToeStrength:
overrideState: 0
value: 0
toneCurveToeLength:
overrideState: 0
value: 0.5
toneCurveShoulderStrength:
overrideState: 0
value: 0
toneCurveShoulderLength:
overrideState: 0
value: 0.5
toneCurveShoulderAngle:
overrideState: 0
value: 0
toneCurveGamma:
overrideState: 0
value: 1
ldrLut:
overrideState: 0
value: {fileID: 0}
defaultState: 4
ldrLutContribution:
overrideState: 0
value: 1
temperature:
overrideState: 0
value: 0
tint:
overrideState: 0
value: 0
colorFilter:
overrideState: 0
value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
overrideState: 0
value: 0
saturation:
overrideState: 0
value: 0
brightness:
overrideState: 0
value: 0
postExposure:
overrideState: 0
value: 0
contrast:
overrideState: 0
value: 0
mixerRedOutRedIn:
overrideState: 0
value: 100
mixerRedOutGreenIn:
overrideState: 0
value: 0
mixerRedOutBlueIn:
overrideState: 0
value: 0
mixerGreenOutRedIn:
overrideState: 0
value: 0
mixerGreenOutGreenIn:
overrideState: 0
value: 100
mixerGreenOutBlueIn:
overrideState: 0
value: 0
mixerBlueOutRedIn:
overrideState: 0
value: 0
mixerBlueOutGreenIn:
overrideState: 0
value: 0
mixerBlueOutBlueIn:
overrideState: 0
value: 100
lift:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
gamma:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
gain:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
masterCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
redCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
greenCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
blueCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
hueVsHueCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
hueVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
satVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
lumVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
--- !u!114 &114496529088806156
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c1cb7e9e120078f43bce4f0b1be547a7, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
mode:
overrideState: 0
value: 1
intensity:
overrideState: 1
value: 0.5
color:
overrideState: 0
value: {r: 0, g: 0, b: 0, a: 1}
ambientOnly:
overrideState: 0
value: 1
noiseFilterTolerance:
overrideState: 0
value: 0
blurTolerance:
overrideState: 0
value: -4.6
upsampleTolerance:
overrideState: 0
value: -12
thicknessModifier:
overrideState: 1
value: 1
directLightingStrength:
overrideState: 0
value: 0
radius:
overrideState: 0
value: 0.25
quality:
overrideState: 0
value: 2
--- !u!114 &114501906145162340
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 48a79b01ea5641d4aa6daa2e23605641, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
intensity:
overrideState: 1
value: 2.5
threshold:
overrideState: 1
value: 1
softKnee:
overrideState: 0
value: 0.5
diffusion:
overrideState: 0
value: 7
anamorphicRatio:
overrideState: 0
value: 0
color:
overrideState: 0
value: {r: 1, g: 1, b: 1, a: 1}
fastMode:
overrideState: 0
value: 0
dirtTexture:
overrideState: 0
value: {fileID: 0}
defaultState: 1
dirtIntensity:
overrideState: 0
value: 0
--- !u!114 &114981667653416594
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 40b924e2dad56384a8df2a1e111bb675, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
mode:
overrideState: 0
value: 0
color:
overrideState: 0
value: {r: 0, g: 0, b: 0, a: 1}
center:
overrideState: 0
value: {x: 0.5, y: 0.5}
intensity:
overrideState: 1
value: 0.55
smoothness:
overrideState: 1
value: 0.4
roundness:
overrideState: 1
value: 0
rounded:
overrideState: 1
value: 0
mask:
overrideState: 0
value: {fileID: 0}
defaultState: 1
opacity:
overrideState: 0
value: 1
--- !u!114 &114986950776308208
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 556797029e73b2347956b6579e77e05b, type: 3}
m_Name: DepthOfField
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
focusDistance:
overrideState: 1
value: 10
aperture:
overrideState: 0
value: 5.6
focalLength:
overrideState: 1
value: 24
kernelSize:
overrideState: 0
value: 1

+ 0
- 8
Assets/Settings/PostProcessVolumeProfile.asset.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 7ba2b06fb32e5274aad88925a5b8d3f5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Unflaetige Zergliederung.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: c37be0c68923d154e92446821bab3583
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/_TerrainAutoUpgrade.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e3c6f8811713bbb489a8096d06ede7e2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 22
Assets/_TerrainAutoUpgrade/layer_GoodDirt30f398e87d143c9f.terrainlayer View File

@ -1,22 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: layer_GoodDirt30f398e87d143c9f
m_DiffuseTexture: {fileID: 2800000, guid: bfd675cc0db1d4656b75dc6d6ba91142, type: 3}
m_NormalMapTexture: {fileID: 0}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 128, y: 128}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}

+ 0
- 8
Assets/_TerrainAutoUpgrade/layer_GoodDirt30f398e87d143c9f.terrainlayer.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 48d390bc20ffd214f89101804387a5ff
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 22
Assets/_TerrainAutoUpgrade/layer_Grass (Hill)30f398e87d143c9f.terrainlayer View File

@ -1,22 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: layer_Grass (Hill)30f398e87d143c9f
m_DiffuseTexture: {fileID: 2800000, guid: c6e0767b1f8c34890ac245217f4b9731, type: 3}
m_NormalMapTexture: {fileID: 0}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 128, y: 128}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}

+ 0
- 8
Assets/_TerrainAutoUpgrade/layer_Grass (Hill)30f398e87d143c9f.terrainlayer.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 8bd52d8cfaef23f47b4bf6e66f85ef87
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 22
Assets/_TerrainAutoUpgrade/layer_Grass&Rock30f398e87d143c9f.terrainlayer View File

@ -1,22 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: layer_Grass&Rock30f398e87d143c9f
m_DiffuseTexture: {fileID: 2800000, guid: 440eb36db91ca410f800ff3cfe43572f, type: 3}
m_NormalMapTexture: {fileID: 0}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 128, y: 128}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}

+ 0
- 8
Assets/_TerrainAutoUpgrade/layer_Grass&Rock30f398e87d143c9f.terrainlayer.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: bd28e5a1bac0f184cb59f1ded7f989e3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

Loading…
Cancel
Save