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@ -28409,7 +28409,9 @@ MonoBehaviour: |
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BetweenTransitionLengthFactor: 60 |
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battleTurnLength: 30 |
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battleTurnLength: 30 |
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battleTurnDeviation: 10 |
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battleTurnDeviation: 10 |
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battlePreparingCooldown: 30 |
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battleBeginPhaseLength: 0 |
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battleCommandPhaseLength: 20 |
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battleCombatPhaseLength: 20 |
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moveToFlankCooldown: 15 |
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moveToFlankCooldown: 15 |
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moveToReserveCooldown: 15 |
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moveToReserveCooldown: 15 |
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unitDeathCooldown: 60 |
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unitDeathCooldown: 60 |
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@ -46406,7 +46408,7 @@ GameObject: |
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--- !u!224 &765894939 |
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@ -61803,12 +61805,12 @@ PrefabInstance: |
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type: 3} |
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@ -62230,6 +62232,11 @@ PrefabInstance: |
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propertyPath: m_AnchoredPosition.x |
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propertyPath: m_AnchoredPosition.x |
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propertyPath: m_AnchoredPosition.x |
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@ -124479,7 +124486,7 @@ RectTransform: |
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m_AnchorMin: {x: 0.5, y: 1} |
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m_AnchorMin: {x: 0.5, y: 1} |
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m_AnchorMax: {x: 0.5, y: 1} |
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m_AnchorMax: {x: 0.5, y: 1} |
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m_AnchoredPosition: {x: 0, y: -107.51172} |
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m_AnchoredPosition: {x: 0, y: -107.51172} |
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m_SizeDelta: {x: 0, y: 40.225113} |
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m_Pivot: {x: 0.5, y: 0.5} |
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m_Pivot: {x: 0.5, y: 0.5} |
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--- !u!114 &1981011823 |
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--- !u!114 &1981011823 |
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MonoBehaviour: |
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MonoBehaviour: |
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@ -125581,7 +125588,7 @@ GameObject: |
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--- !u!224 &1996625630 |
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--- !u!224 &1996625630 |
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@ -133019,12 +133026,12 @@ PrefabInstance: |
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@ -133311,6 +133318,11 @@ PrefabInstance: |
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