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target: {fileID: 4678135251219452001, guid: 9ae35d7f911b63f4f95f432141dd5746, type: 3} diff --git a/Assets/GWConquest/Scripts/BattleLog.cs b/Assets/GWConquest/Scripts/BattleLog.cs new file mode 100644 index 0000000..94e0e0c --- /dev/null +++ b/Assets/GWConquest/Scripts/BattleLog.cs @@ -0,0 +1,92 @@ +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using Bolt; +using System; + +namespace GWConquest +{ + public class BattleLog + { + public static BattleLog Instance; + + public struct BattleLogUnitEntry + { + public NetworkId Id; + public string ClassName; + public int PlayerID; + + public UnitClass UnitClass { + get => UnitClass.FromName(ClassName); + } + + public Unit Unit { + get => BoltNetwork.FindEntity(Id)?.GetComponent(); + } + } + + public struct BattleLogBattleEntry + { + public NetworkId Id; + public string BattleName; + public string PlanetName; + + public Battle Battle { + get => BoltNetwork.FindEntity(Id)?.GetComponent(); + } + } + + public enum BattleLogAction { + Attacked, Killed + } + + public struct BattleLogEntry + { + public BattleLogUnitEntry Unit; + public BattleLogUnitEntry Target; + public BattleLogBattleEntry Battle; + public BattleLogAction Action; + public DateTime Timestamp; + + public BattleLogEntry(Unit unit, BattleLogAction action, Unit target = null, Battle battle = null) + { + Unit = new BattleLogUnitEntry() { + Id = unit.entity.NetworkId, + ClassName = unit.state.UnitClass, + PlayerID = unit.Player.PlayerId + }; + Action = action; + if(target != null) + { + Target = new BattleLogUnitEntry() { + Id = target.entity.NetworkId, + ClassName = target.state.UnitClass, + PlayerID = target.Player.PlayerId + }; + } + else { + Target = new BattleLogUnitEntry(); + } + if(battle != null) + { + Battle = new BattleLogBattleEntry() { + Id = battle.entity.NetworkId, + BattleName = battle.name, + PlanetName = battle.Zone.planet.name + }; + } + else { + Battle = new BattleLogBattleEntry(); + } + Timestamp = DateTime.Now; + } + } + + public List Entries = new List(); + + public void AddEntry(Unit unit, BattleLogAction action, Unit target = null, Battle battle = null) + { + Entries.Add(new BattleLogEntry(unit, action, target, battle)); + } + } +} diff --git a/Assets/GWConquest/Scripts/BattleLog.cs.meta b/Assets/GWConquest/Scripts/BattleLog.cs.meta new file mode 100644 index 0000000..da9a95d --- /dev/null +++ b/Assets/GWConquest/Scripts/BattleLog.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6b34d62073251b948972870c10e7f1ff +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GWConquest/Scripts/GWCamera.cs b/Assets/GWConquest/Scripts/GWCamera.cs index 55c5bc3..ceaade3 100644 --- a/Assets/GWConquest/Scripts/GWCamera.cs +++ b/Assets/GWConquest/Scripts/GWCamera.cs @@ -8,6 +8,9 @@ namespace GWConquest { public Transform cameraTransform; + public Camera mainCam; + public Camera[] additionalCameras; + public float cameraTranslationSpeedMinZoom = 1f; public float cameraTranslationSpeedMaxZoom = 1f; @@ -37,10 +40,9 @@ namespace GWConquest private void Start() { - Camera cam = cameraTransform.GetComponentInChildren(); - if(cam.orthographic) + if(mainCam.orthographic) { - cameraZoomTarget = cam.orthographicSize; + cameraZoomTarget = mainCam.orthographicSize; } else { @@ -133,10 +135,9 @@ namespace GWConquest float middle = Input.GetAxis("Mouse ScrollWheel"); - Camera cam = cameraTransform.GetComponentInChildren(); - if (cam != null) + if (mainCam != null) { - if (cam.orthographic) + if (mainCam.orthographic) { if (middle != 0) { @@ -145,8 +146,13 @@ namespace GWConquest } - cam.orthographicSize = Mathf.SmoothDamp(cam.orthographicSize, cameraZoomTarget, ref cameraZoomVelocity, cameraZoomSmooth); + var orthSize = Mathf.SmoothDamp(mainCam.orthographicSize, cameraZoomTarget, ref cameraZoomVelocity, cameraZoomSmooth); + mainCam.orthographicSize = orthSize; + foreach(Camera cam in additionalCameras) + { + cam.orthographicSize = orthSize; + } } else { @@ -190,7 +196,7 @@ namespace GWConquest public void ResetCameraTransform() { - Camera.main.transform.SetParent(cameraTransform, true); + mainCam.transform.SetParent(cameraTransform, true); } } } diff --git a/Assets/GWConquest/Scripts/GameManager.cs b/Assets/GWConquest/Scripts/GameManager.cs index 22292c7..d94ea0d 100644 --- a/Assets/GWConquest/Scripts/GameManager.cs +++ b/Assets/GWConquest/Scripts/GameManager.cs @@ -54,6 +54,8 @@ namespace GWConquest UnitClass.LoadClassMap(); PlanetRegistry.Load(); + + BattleLog.Instance = new BattleLog(); } public void OnSceneLoadLocalDone() diff --git a/Assets/GWConquest/Scripts/Planet.cs b/Assets/GWConquest/Scripts/Planet.cs index ca2d6d5..2e926bd 100644 --- a/Assets/GWConquest/Scripts/Planet.cs +++ b/Assets/GWConquest/Scripts/Planet.cs @@ -36,7 +36,7 @@ namespace GWConquest get => PlanetRegistry.GetPlanetData(gameObject.name); } - private PlanetIndicatorUI indicatorUI; + public PlanetIndicatorUI indicatorUI {get; private set;} public List InTransitFormations = new List(); @@ -116,10 +116,11 @@ namespace GWConquest if (showPlanetName) { - IngameUI ui = FindObjectOfType(); GameObject text = Instantiate(textPrefab); - text.transform.SetParent(ui.PlanetNames.transform, false); + text.transform.SetParent(transform); + text.transform.localPosition = Vector3.zero; text.transform.localRotation = Quaternion.identity; + text.transform.localScale = Vector3.one; indicatorUI = text.GetComponent(); indicatorUI.SetPlanet(this); } diff --git a/Assets/GWConquest/Scripts/TurnToCamera.cs b/Assets/GWConquest/Scripts/TurnToCamera.cs new file mode 100644 index 0000000..8239b42 --- /dev/null +++ b/Assets/GWConquest/Scripts/TurnToCamera.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace GWConquest +{ + public class TurnToCamera : MonoBehaviour + { + private Camera mainCam; + + private void Start() { + mainCam = Camera.main; + } + + private void Update() { + transform.rotation = mainCam.transform.rotation; + } + } +} diff --git a/Assets/GWConquest/Scripts/TurnToCamera.cs.meta b/Assets/GWConquest/Scripts/TurnToCamera.cs.meta new file mode 100644 index 0000000..b5aa02b --- /dev/null +++ b/Assets/GWConquest/Scripts/TurnToCamera.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e11e604ed3fa06f4bb0769de129bd71d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GWConquest/Scripts/UI/GalaxyMapUI.cs b/Assets/GWConquest/Scripts/UI/GalaxyMapUI.cs index 0e1a619..dea66a0 100644 --- a/Assets/GWConquest/Scripts/UI/GalaxyMapUI.cs +++ b/Assets/GWConquest/Scripts/UI/GalaxyMapUI.cs @@ -13,6 +13,7 @@ namespace GWConquest public GameObject EnemyFleetPanel; public GameObject PlanetSelection; + public Color NeutralSelectionColor; private Planet SelectedPlanet; @@ -37,10 +38,9 @@ namespace GWConquest PlanetSelection.SetActive(true); PlanetSelection.transform.SetParent(planet.transform, false); Renderer r = PlanetSelection.GetComponentInChildren(); - if(Player.CurrentPlayer != null) - { - r.material.color = r.material.color.UpdateColorRGB(Player.CurrentPlayer.Color); - } + var player = SelectedPlanet.ControllingPlayer; + var playerColor = player == null ? NeutralSelectionColor : player.Color; + r.material.color = r.material.color.UpdateColorRGB(playerColor); PlanetNameText.text = SelectedPlanet.planetName; UpdateIndicator(); diff --git a/Assets/GWConquest/Scripts/UI/IngameUI.cs b/Assets/GWConquest/Scripts/UI/IngameUI.cs index abd437c..84065aa 100644 --- a/Assets/GWConquest/Scripts/UI/IngameUI.cs +++ b/Assets/GWConquest/Scripts/UI/IngameUI.cs @@ -251,6 +251,8 @@ namespace GWConquest r.enabled = false; } } + + p.indicatorUI.gameObject.SetActive(false); } PlanetViewEnabled = true; @@ -269,6 +271,7 @@ namespace GWConquest { r.enabled = true; } + p.indicatorUI.gameObject.SetActive(true); } GWCamera camera = FindObjectOfType(); diff --git a/Assets/GWConquest/Scripts/UI/PlanetIndicatorUI.cs b/Assets/GWConquest/Scripts/UI/PlanetIndicatorUI.cs index 6bea240..0af864e 100644 --- a/Assets/GWConquest/Scripts/UI/PlanetIndicatorUI.cs +++ b/Assets/GWConquest/Scripts/UI/PlanetIndicatorUI.cs @@ -34,7 +34,6 @@ namespace GWConquest Planet = planet; PlanetNameText.text = planet.planetName.ToUpper(); PlanetNameText.gameObject.SetActive(planet.showPlanetName); - GetComponent().target = planet.transform; } public void UpdateIndicator() diff --git a/Assets/GWConquest/Scripts/Unit.cs b/Assets/GWConquest/Scripts/Unit.cs index 49d5402..7f7c468 100644 --- a/Assets/GWConquest/Scripts/Unit.cs +++ b/Assets/GWConquest/Scripts/Unit.cs @@ -174,8 +174,12 @@ namespace GWConquest if(Hitpoints <= 0) { + BattleLog.Instance.AddEntry(attacker, BattleLog.BattleLogAction.Killed, this, CurrentBattle); CurrentBattle.OnUnitDead(this); } + else { + BattleLog.Instance.AddEntry(attacker, BattleLog.BattleLogAction.Attacked, this, CurrentBattle); + } } public override void OnEvent(UnitDamageAnimEvent evnt) diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 4037b33..3dbd892 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -15,7 +15,7 @@ TagManager: - - PostProcessing - Illuminated - - + - Connections - - -