Seven is the number.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

377 lines
11 KiB

4 years ago
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1025142505092412
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4904682244723798}
  12. - component: {fileID: 33204244215383672}
  13. - component: {fileID: 23781250841954572}
  14. m_Layer: 0
  15. m_Name: Atmosphere
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &4904682244723798
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1025142505092412}
  28. m_LocalRotation: {x: -0.688878, y: 0.16365175, z: 0.5201773, w: 0.47757798}
  29. m_LocalPosition: {x: 0.00012385368, y: -0.000045392946, z: 0.000021620286}
  30. m_LocalScale: {x: 0.7489219, y: 0.7489211, z: 0.74892133}
  31. m_Children: []
  32. m_Father: {fileID: 4006107773484516}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &33204244215383672
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 1025142505092412}
  42. m_Mesh: {fileID: 4300004, guid: 4375d80065c8dc74bba60eb936227d67, type: 3}
  43. --- !u!23 &23781250841954572
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 1025142505092412}
  50. m_Enabled: 1
  51. m_CastShadows: 0
  52. m_ReceiveShadows: 0
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 2100000, guid: fe76c4b37fcaeb7469d2e0cec8554bc7, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &1139380544730900
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 4871540937353796}
  91. - component: {fileID: 33083037502349772}
  92. - component: {fileID: 23096188644586858}
  93. m_Layer: 0
  94. m_Name: Instance_0
  95. m_TagString: Untagged
  96. m_Icon: {fileID: 0}
  97. m_NavMeshLayer: 0
  98. m_StaticEditorFlags: 0
  99. m_IsActive: 0
  100. --- !u!4 &4871540937353796
  101. Transform:
  102. m_ObjectHideFlags: 0
  103. m_CorrespondingSourceObject: {fileID: 0}
  104. m_PrefabInstance: {fileID: 0}
  105. m_PrefabAsset: {fileID: 0}
  106. m_GameObject: {fileID: 1139380544730900}
  107. m_LocalRotation: {x: 0.43621537, y: -0.76707447, z: 0.44447494, w: 0.1541267}
  108. m_LocalPosition: {x: -0.008808681, y: 0.0037976876, z: -0.001521027}
  109. m_LocalScale: {x: 1.2996176, y: 1.2996178, z: 1.2996178}
  110. m_Children: []
  111. m_Father: {fileID: 4436564729349506}
  112. m_RootOrder: 0
  113. m_LocalEulerAnglesHint: {x: 54.711002, y: -194.87999, z: -67.375}
  114. --- !u!33 &33083037502349772
  115. MeshFilter:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 1139380544730900}
  121. m_Mesh: {fileID: 4300000, guid: ab4077fb2b89cdc499a57a4cb65c9a2b, type: 3}
  122. --- !u!23 &23096188644586858
  123. MeshRenderer:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 1139380544730900}
  129. m_Enabled: 1
  130. m_CastShadows: 1
  131. m_ReceiveShadows: 1
  132. m_DynamicOccludee: 1
  133. m_MotionVectors: 1
  134. m_LightProbeUsage: 1
  135. m_ReflectionProbeUsage: 1
  136. m_RayTracingMode: 2
  137. m_RenderingLayerMask: 1
  138. m_RendererPriority: 0
  139. m_Materials:
  140. - {fileID: 2100000, guid: 903acf03aec116e47898bac0e95d589d, type: 2}
  141. m_StaticBatchInfo:
  142. firstSubMesh: 0
  143. subMeshCount: 0
  144. m_StaticBatchRoot: {fileID: 0}
  145. m_ProbeAnchor: {fileID: 0}
  146. m_LightProbeVolumeOverride: {fileID: 0}
  147. m_ScaleInLightmap: 1
  148. m_ReceiveGI: 1
  149. m_PreserveUVs: 0
  150. m_IgnoreNormalsForChartDetection: 0
  151. m_ImportantGI: 0
  152. m_StitchLightmapSeams: 1
  153. m_SelectedEditorRenderState: 3
  154. m_MinimumChartSize: 4
  155. m_AutoUVMaxDistance: 0.5
  156. m_AutoUVMaxAngle: 89
  157. m_LightmapParameters: {fileID: 0}
  158. m_SortingLayerID: 0
  159. m_SortingLayer: 0
  160. m_SortingOrder: 0
  161. --- !u!1 &1257101558707358
  162. GameObject:
  163. m_ObjectHideFlags: 0
  164. m_CorrespondingSourceObject: {fileID: 0}
  165. m_PrefabInstance: {fileID: 0}
  166. m_PrefabAsset: {fileID: 0}
  167. serializedVersion: 6
  168. m_Component:
  169. - component: {fileID: 4436564729349506}
  170. - component: {fileID: 23691619959670672}
  171. m_Layer: 0
  172. m_Name: Ogma_ring
  173. m_TagString: Untagged
  174. m_Icon: {fileID: 0}
  175. m_NavMeshLayer: 0
  176. m_StaticEditorFlags: 0
  177. m_IsActive: 1
  178. --- !u!4 &4436564729349506
  179. Transform:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. m_GameObject: {fileID: 1257101558707358}
  185. m_LocalRotation: {x: 0.54893243, y: -0.7491933, z: 0.35118994, w: 0.11852563}
  186. m_LocalPosition: {x: 0, y: 0, z: 0}
  187. m_LocalScale: {x: 1.6210742, y: 1.6210752, z: 1.6210744}
  188. m_Children:
  189. - {fileID: 4871540937353796}
  190. m_Father: {fileID: 4006107773484516}
  191. m_RootOrder: 2
  192. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  193. --- !u!23 &23691619959670672
  194. MeshRenderer:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 1257101558707358}
  200. m_Enabled: 1
  201. m_CastShadows: 1
  202. m_ReceiveShadows: 1
  203. m_DynamicOccludee: 1
  204. m_MotionVectors: 1
  205. m_LightProbeUsage: 1
  206. m_ReflectionProbeUsage: 1
  207. m_RayTracingMode: 2
  208. m_RenderingLayerMask: 1
  209. m_RendererPriority: 0
  210. m_Materials:
  211. - {fileID: 2100000, guid: 903acf03aec116e47898bac0e95d589d, type: 2}
  212. m_StaticBatchInfo:
  213. firstSubMesh: 0
  214. subMeshCount: 0
  215. m_StaticBatchRoot: {fileID: 0}
  216. m_ProbeAnchor: {fileID: 0}
  217. m_LightProbeVolumeOverride: {fileID: 0}
  218. m_ScaleInLightmap: 1
  219. m_ReceiveGI: 1
  220. m_PreserveUVs: 0
  221. m_IgnoreNormalsForChartDetection: 0
  222. m_ImportantGI: 0
  223. m_StitchLightmapSeams: 1
  224. m_SelectedEditorRenderState: 3
  225. m_MinimumChartSize: 4
  226. m_AutoUVMaxDistance: 0.5
  227. m_AutoUVMaxAngle: 89
  228. m_LightmapParameters: {fileID: 0}
  229. m_SortingLayerID: 0
  230. m_SortingLayer: 0
  231. m_SortingOrder: 0
  232. --- !u!1 &1716546142730928
  233. GameObject:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. serializedVersion: 6
  239. m_Component:
  240. - component: {fileID: 4814710746053992}
  241. - component: {fileID: 33408978633592540}
  242. - component: {fileID: 23192358068364464}
  243. - component: {fileID: 95071056846672750}
  244. m_Layer: 0
  245. m_Name: Planet
  246. m_TagString: Untagged
  247. m_Icon: {fileID: 0}
  248. m_NavMeshLayer: 0
  249. m_StaticEditorFlags: 0
  250. m_IsActive: 1
  251. --- !u!4 &4814710746053992
  252. Transform:
  253. m_ObjectHideFlags: 0
  254. m_CorrespondingSourceObject: {fileID: 0}
  255. m_PrefabInstance: {fileID: 0}
  256. m_PrefabAsset: {fileID: 0}
  257. m_GameObject: {fileID: 1716546142730928}
  258. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  259. m_LocalPosition: {x: 0.00015033339, y: -0.000009315591, z: -0.000008142971}
  260. m_LocalScale: {x: 0.76843154, y: 0.7684317, z: 0.7684317}
  261. m_Children: []
  262. m_Father: {fileID: 4006107773484516}
  263. m_RootOrder: 1
  264. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  265. --- !u!33 &33408978633592540
  266. MeshFilter:
  267. m_ObjectHideFlags: 0
  268. m_CorrespondingSourceObject: {fileID: 0}
  269. m_PrefabInstance: {fileID: 0}
  270. m_PrefabAsset: {fileID: 0}
  271. m_GameObject: {fileID: 1716546142730928}
  272. m_Mesh: {fileID: 4300004, guid: 4375d80065c8dc74bba60eb936227d67, type: 3}
  273. --- !u!23 &23192358068364464
  274. MeshRenderer:
  275. m_ObjectHideFlags: 0
  276. m_CorrespondingSourceObject: {fileID: 0}
  277. m_PrefabInstance: {fileID: 0}
  278. m_PrefabAsset: {fileID: 0}
  279. m_GameObject: {fileID: 1716546142730928}
  280. m_Enabled: 1
  281. m_CastShadows: 1
  282. m_ReceiveShadows: 1
  283. m_DynamicOccludee: 1
  284. m_MotionVectors: 1
  285. m_LightProbeUsage: 1
  286. m_ReflectionProbeUsage: 1
  287. m_RayTracingMode: 2
  288. m_RenderingLayerMask: 1
  289. m_RendererPriority: 0
  290. m_Materials:
  291. - {fileID: 2100000, guid: 63bb189d09b73554aa479cb3cf53046f, type: 2}
  292. m_StaticBatchInfo:
  293. firstSubMesh: 0
  294. subMeshCount: 0
  295. m_StaticBatchRoot: {fileID: 0}
  296. m_ProbeAnchor: {fileID: 0}
  297. m_LightProbeVolumeOverride: {fileID: 0}
  298. m_ScaleInLightmap: 1
  299. m_ReceiveGI: 1
  300. m_PreserveUVs: 0
  301. m_IgnoreNormalsForChartDetection: 0
  302. m_ImportantGI: 0
  303. m_StitchLightmapSeams: 1
  304. m_SelectedEditorRenderState: 3
  305. m_MinimumChartSize: 4
  306. m_AutoUVMaxDistance: 0.5
  307. m_AutoUVMaxAngle: 89
  308. m_LightmapParameters: {fileID: 0}
  309. m_SortingLayerID: 0
  310. m_SortingLayer: 0
  311. m_SortingOrder: 0
  312. --- !u!95 &95071056846672750
  313. Animator:
  314. serializedVersion: 3
  315. m_ObjectHideFlags: 0
  316. m_CorrespondingSourceObject: {fileID: 0}
  317. m_PrefabInstance: {fileID: 0}
  318. m_PrefabAsset: {fileID: 0}
  319. m_GameObject: {fileID: 1716546142730928}
  320. m_Enabled: 1
  321. m_Avatar: {fileID: 0}
  322. m_Controller: {fileID: 9100000, guid: d4a824e8218271f4e95763277f4e0872, type: 2}
  323. m_CullingMode: 0
  324. m_UpdateMode: 0
  325. m_ApplyRootMotion: 0
  326. m_LinearVelocityBlending: 0
  327. m_WarningMessage:
  328. m_HasTransformHierarchy: 1
  329. m_AllowConstantClipSamplingOptimization: 1
  330. m_KeepAnimatorControllerStateOnDisable: 0
  331. --- !u!1 &1974506447651676
  332. GameObject:
  333. m_ObjectHideFlags: 0
  334. m_CorrespondingSourceObject: {fileID: 0}
  335. m_PrefabInstance: {fileID: 0}
  336. m_PrefabAsset: {fileID: 0}
  337. serializedVersion: 6
  338. m_Component:
  339. - component: {fileID: 4006107773484516}
  340. - component: {fileID: 135117482925837236}
  341. m_Layer: 0
  342. m_Name: Ogma
  343. m_TagString: Untagged
  344. m_Icon: {fileID: 0}
  345. m_NavMeshLayer: 0
  346. m_StaticEditorFlags: 0
  347. m_IsActive: 1
  348. --- !u!4 &4006107773484516
  349. Transform:
  350. m_ObjectHideFlags: 0
  351. m_CorrespondingSourceObject: {fileID: 0}
  352. m_PrefabInstance: {fileID: 0}
  353. m_PrefabAsset: {fileID: 0}
  354. m_GameObject: {fileID: 1974506447651676}
  355. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  356. m_LocalPosition: {x: 0, y: 0, z: 0}
  357. m_LocalScale: {x: 33.20046, y: 33.200466, z: 33.20045}
  358. m_Children:
  359. - {fileID: 4904682244723798}
  360. - {fileID: 4814710746053992}
  361. - {fileID: 4436564729349506}
  362. m_Father: {fileID: 0}
  363. m_RootOrder: 0
  364. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  365. --- !u!135 &135117482925837236
  366. SphereCollider:
  367. m_ObjectHideFlags: 0
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInstance: {fileID: 0}
  370. m_PrefabAsset: {fileID: 0}
  371. m_GameObject: {fileID: 1974506447651676}
  372. m_Material: {fileID: 0}
  373. m_IsTrigger: 0
  374. m_Enabled: 1
  375. serializedVersion: 2
  376. m_Radius: 26.883686
  377. m_Center: {x: 0, y: 0, z: 0}