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3 years ago
  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. namespace LeTai.TrueShadow.PluginInterfaces
  4. {
  5. public interface ITrueShadowCasterMaterialProvider
  6. {
  7. Material GetTrueShadowCasterMaterial();
  8. }
  9. public interface ITrueShadowCasterMeshModifier
  10. {
  11. void ModifyTrueShadowCasterMesh(Mesh mesh);
  12. }
  13. public interface ITrueShadowCasterMaterialPropertiesModifier
  14. {
  15. void ModifyTrueShadowCasterMaterialProperties(MaterialPropertyBlock propertyBlock);
  16. }
  17. public interface ITrueShadowCasterClearColorProvider
  18. {
  19. Color GetTrueShadowCasterClearColor();
  20. }
  21. public interface ITrueShadowRendererMaterialProvider
  22. {
  23. Material GetTrueShadowRendererMaterial();
  24. }
  25. public interface ITrueShadowRendererMaterialModifier
  26. {
  27. void ModifyTrueShadowRendererMaterial(Material baseMaterial);
  28. }
  29. public interface ITrueShadowRendererMeshModifier
  30. {
  31. void ModifyTrueShadowRenderMesh(VertexHelper vertexHelper);
  32. }
  33. }