Seven is the number.
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3 years ago
  1. using UnityEngine;
  2. using UnityEngine.Rendering;
  3. namespace LeTai.Effects
  4. {
  5. public interface IBlurAlgorithm
  6. {
  7. void Configure(BlurConfig config);
  8. void Blur(CommandBuffer cmd,
  9. RenderTargetIdentifier src,
  10. Rect srcCropRegion,
  11. RenderTexture target);
  12. }
  13. }